Why the game started not full screen? If start the game, game screen always not full screen. I played 0.97.
Why the game started not full screen? If start the game, game screen always not full screen. I played 0.97.
I downloaded v2.2, and try the test berserk work well. But if berserk on, game still always shutdown. What's the matter? I try the test CD ver.
1. Download mod from this link: Yadi.sk
2. Trying install this mod, Whit make a new folder
3. But install Program language all crush, and too many files can not download. So I give up install this mod.
can you please upload install guide? I try install this mod two time, but all fail.
This is Trade Coalition last unit?
This is last add unit this mod or not?
And you said this mod unit slot can add remove unique bodyguards, custom battles Heroes and some of the Human clones. Why did remove anther unit?
ps. units modeling very good.
I have question. this mod world map based on Warcraft 3?
How many more new Human unit add in this mod?
That's good... But Mammoths modeling....
ok. And I have two more question. how many export_descr_unit slot remain, and how many more Species can see this mod.
That's good. But now Naga have so many giant unit(Dragon Turtle, brute, Kraken, Couatl, Sea giant, Ancient Dragon Turtle), they have different point?
And, left unit is Dragon Turtle, right unit is Ancient Dragon Turtle right?
ps. Guardians of the Abyss replaced Naga Royal Guard?
If monstrous units changing single unit, they stat will be changed?
I know this mod many Siege weapons(ex. Steam Tank, naga Siege weapons) model rent of Call of Warhammer or Hyrule: Total War. So, did you have plan Siege weapons model rework?
Looks like Goblin Shredder. And I have question, Did you have plan add Goblin Shredder And Draenei unit this mod?
mod is already dead?
Can you telling about next Patch plan?
When I played custom battle and select minor faction, game was always CTD. Did you know reason?
Crypt Fiend model can't adding missile Animation?
Why Crypt Fiend don't use missile weapon?
Finally we see all faction roster, so I have two question.
First, how many unit slot remain this mod?(As far as I know, Medieval II: Total War unit slot is only 500.)
second, If unit slot still remain, mod team have plan how to use that?
Ok. Thank you for the answer
Do you have plan add some Scourge untis, like Gargoyle, Obsidian Statue, Destroyer?
That's very good news.
many peoples forget this mod, it very sad. So... no more update plan or news? 1.5 BETA is last version this mod? I saw this mod last news in October 16.
That's good idea. And I have a question, if all empire province bodyguard changed Inner Circle knights, suns of mannans bodyguard(suns of mannans is infantry, but they mounted) and knights of the Raven bodyguard(knights of the Raven use bow, but they use Pistol) will be removed?
So, in the next patch, Countess Emmanuelle Von Liebwitz model remove in this mod or use in this mod? And I think Nuln Cannon and Nuln enge units officer model changing empire Master Engineer was batter now. What think about this idea?
What faction use the Manticore in mod team plan? Such as Chaos? And Manticore can use General Bodyguard, just like Dragon?
This unite super elit unit? I think this unit saw very week. Because this unit no armor.
P.S. How many unit slot remain in this mod?
Can we saw Hippogryph in Bretonnia someday? Why I curious this thing, Bretonnia king Louen Leoncoeur riding his Hippogryph callde Beaquis.
cu1234
joined
This member has provided no bio about themself...