A modder appears! What will you do? Ask him to say something about himself? How odd. Fine, I will. I currently have only one mod, Red Alert: For Honor, but I feel my devolopment is lagging. I do love video games, I do want to be a Video Game Developer, people will tell me "Your going to be bored, you won't make that much money, It's hard to find a opening" but I just nod and listen. I won't give up on that.

Comment History
comrade_general
comrade_general Nov 29 2010, 8:27pm says:

I never said this was a standalone mod, where did you get that idea? You are on *mod* database. Of course you need RA to run a mod based on it.

+2 votes     download: Red Alert: For Honor (Skirmish only Beta)
comrade_general
comrade_general May 6 2010, 11:33pm replied:

Eh, more or less. Sorry for my lack of motivation everyone, maybe i'll get back into it. Releasing what I have was the best I can do for now.

+2 votes     mod: Red Alert: For Honor
comrade_general
comrade_general Feb 28 2010, 12:29am replied:

Aswell, if you read the documents, i've implimented a new color pallete. The RA engine won't allow me to change the color tabs at the skirmish screen, but each of the colors a very different in game. It's not called a command post ingame, it's a Supply Post. I couldn't get a different cameo for the building. The Generator Shed, I felt, was a cool idea. A field base should have small buildings to supply power to barracks and such. The coal power plant is expensive but supplies alot of power. If you mean new units as in graphics, some units are kept because they look pretty much the same as WW2 tanks. But didn't you see the Tiger and the Panzer? Or the Outpost? Also, making SHP graphics is quite hard, and I haven't learned to do it yet.

+2 votes     download: Red Alert: For Honor (Skirmish only Beta)
comrade_general
comrade_general Feb 28 2010, 12:02am replied:

I think you may have installed the game incorrectly, check the documents. There is no APC that fires missles ingame, and the Halftrack should only be able to take a few rounds, I modified the damage on all weapons to be higher. I will also see if again if there was something wrong with the uploaded files. Thanks for the input, i'll do my best.

+2 votes     download: Red Alert: For Honor (Skirmish only Beta)
comrade_general
comrade_general Feb 11 2010, 9:53pm replied:

Kinda pushy, but alright...

+2 votes     mod: Red Alert: For Honor
comrade_general
comrade_general Dec 21 2009, 10:02pm replied:

Looks like we are in the same boat, i'm a one-man team and I haven't worked on my mod in awhile. I suppose i'll just clean it up abit and release it that way. Personal life can be such a drag sometimes, ya' know?

+1 vote     mod: Command&Conquer:WarFare
comrade_general
comrade_general Apr 9 2008, 1:39pm says:

Holy crap! Many apologies for not checking for new comments, i almost forgot i even had one. Would you up load it to mod db for me? I can include you in my team and you can upload it yourself. We'll figure out how to do it.

+2 votes     mod: Red Alert: For Honor
comrade_general
comrade_general Mar 7 2008, 9:20pm says:

I only played this mod in skirmish mod, fun for awhile. I'm sure it would be better with a real person as a enemy. Don't pay attention to these guys, you did what you wanted to and i think it turned out well.

+2 votes     mod: Close Quarters
comrade_general
comrade_general Jan 8 2008, 7:06pm says:

Let me guess, a soldier with good armor, maybe a bit slow, and either highly potent anti-infantry or anti-tank weapons? As a refresher, did you say what decade or year this mod takes place in?

+1 vote     media: Warfare Model samples
comrade_general
comrade_general Jan 5 2008, 7:15pm says:

Niiiice! Will we be seeing any U.S. Infantry or tanks?

+1 vote     media: Warfare Model samples
comrade_general
comrade_general Jan 5 2008, 7:11pm says:

Great mod! Looks to be one that can join the ranks of the Desert Storm and Armageddon mods for Red Alert.

+1 vote     mod: Red Alert: Pinnacle of Annihilation
comrade_general
comrade_general Jan 5 2008, 7:10pm says:

From one modder to another, outstanding work! Your graphics pwn mine. Any info on the units, like weapons and such?

+1 vote     mod: Command&Conquer:WarFare
comrade_general
comrade_general Dec 8 2007, 12:29pm says:

I've made a commitment to never abandon a mod i've started publicly, so its not dead unless i say it is or i die. Can you guys tell me if this link works? It appears you need to download something to use it, i hope that doesnt draw people away from it. This took me forever using FREE Dial-up.

-Mod Beta-
Fileho.com

Third time the lucky charm?

+2 votes     mod: Red Alert: For Honor
comrade_general
comrade_general Dec 2 2007, 2:53pm says:

Is it you Evgeni? You're comments on my mod page impliy that you are...

+1 vote     member: F1-Grenade
comrade_general
comrade_general Dec 1 2007, 11:00pm says:

There, Maybe the new link will hold you over until I figure out how to get it on Mod Database. Comment please!

+2 votes     mod: Red Alert: For Honor
comrade_general
comrade_general Oct 13 2007, 8:57am says:

i want to see if the links work before i put it oon moddata base. Then if they don't work i will put it on mdb. I am having a problem with there upload system right now, but ill try.

+1 vote     mod: Red Alert: For Honor
comrade_general
comrade_general Sep 8 2007, 5:46pm says:

None of that! Only old fashioned copy-n-pasting.

I might be posting a beta version here soon, so stay tuned.

+1 vote     mod: Red Alert: For Honor
comrade_general
comrade_general Apr 17 2005, 3:09pm says:

the reson ra1 and 2 had diffrent story lines is becauaes they wanted two diffrent story line, tiberuim and the soviets. all red alert games are good. the acting is ok and how many games have you seen a kirov airship?!

+1 vote     game: C&C: Red Alert 2
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