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Comment History  (0 - 30 of 152)
CommunistCake
CommunistCake May 8 2011, 8:38am says:

The sequel to The Human Centipede: The Car Centipede.

+4 votes     media: Niva Train bug
CommunistCake
CommunistCake Mar 19 2011, 5:58pm says:

Is there an estimated release date on the WGrealms 1 conversion? I appear to have some problems with the mod version for Duke Nukem 3D.

+1 vote     game: WGRealms 2
CommunistCake
CommunistCake Mar 19 2011, 10:33am says:

The thing in the center looks organic. Is it a Gonarch sack or something of that nature?

+1 vote     media: Hyperborea
CommunistCake
CommunistCake Mar 13 2011, 12:19pm says:

Is the mod worth getting now, or would it be better to wait until the final release?

+1 vote     mod: Deus Ex: Revision
CommunistCake
CommunistCake Mar 6 2011, 10:19pm says:

Looks really interesting. I want to see where this goes.

+1 vote     mod: The Account: Human Resources
CommunistCake
CommunistCake Oct 22 2010, 7:42pm says:

That looks awesome. When will it be released?

+1 vote     article: HL2: Episode 2 Enhanced Shader Demo Media
CommunistCake
CommunistCake Oct 16 2010, 3:17pm says:

If I saw that thing in real life, I wouldn't **** my pants. I'd explode in a massive torrent of ****.

In other words, that is one scary ************.

+2 votes     media: Marauder "Infiltrator" Head Variant Two
CommunistCake
CommunistCake Oct 16 2010, 10:58am says:

That looks awesome, although a little on the floppy side.

Also, just curious, will the flamethrower model will ever be updated?

+2 votes     media: Ragdoll Test 2
CommunistCake
CommunistCake Oct 9 2010, 8:33pm replied:

They just seem really clunky and unfluid.

It's still great though.

+2 votes     article: Alien Arena 2011 progress update!
CommunistCake
CommunistCake Sep 14 2010, 8:16pm says:

Reminds me of System shock 2.

+1 vote     media: Cyber room
CommunistCake
CommunistCake Aug 29 2010, 9:39pm says:

Chimera

Oh shi-

+1 vote     media: Somewhere in the wild
CommunistCake
CommunistCake Aug 29 2010, 9:38pm says:

Awesome. I can't wait to kill it.

It's nice to see some beta concepts being used.

+1 vote     media: OF2 - The Charger
CommunistCake
CommunistCake Aug 14 2010, 8:55am says:

I'm just curious, will we get more player models in this update?

+3 votes     article: ZPS Updates - Sneak Peek
CommunistCake
CommunistCake Aug 9 2010, 5:22pm says:

New player models? Hell yeah. They look so much more badass than the old ones.

+1 vote     media: ORION - Mystery Days Event - Cover boys revealed!
CommunistCake
CommunistCake Aug 7 2010, 10:08am says:

I'm just wondering, what's the name of the song? I've been looking for it forever.

+1 vote     media: Payne Effects 3 Official Trailer
CommunistCake
CommunistCake Aug 4 2010, 12:34am replied:

Will those weapons ever make it ingame?

+2 votes     media: ORION - Mystery Days Event - Day 08
CommunistCake
CommunistCake Aug 2 2010, 3:10pm says:

I really wish I could help, but I don't think I'm ready.

I wish you the best of luck for finding people to help you. This game has a lot of potential.

+1 vote     article: Team Blur Games Is Recruiting
CommunistCake
CommunistCake Aug 1 2010, 6:52pm replied:

Dun dun duuuuun.

+5 votes     media: ORION - Mystery Days Event - Day 06
CommunistCake
CommunistCake Aug 1 2010, 4:44pm says:

Player controlled Aircraft?

+2 votes     media: ORION - Mystery Days Event - Day 06
CommunistCake
CommunistCake Jul 28 2010, 10:55pm says:

I'm just wondering, will there ever be a 16:9 version of the menu background image?

Also, why is no one ever playing?

+1 vote     mod: Orion: Source
CommunistCake
CommunistCake Jul 28 2010, 3:25pm says:

I'm guessing it's part of the dinosaur concept art. The trees look similar in both.

+3 votes     media: ORION - Mystery Days Event - Day 01
CommunistCake
CommunistCake Jul 9 2010, 8:13pm says:

It's awesome to see this being worked on.

+1 vote     media: the Lobby-map
CommunistCake
CommunistCake Jul 5 2010, 10:06pm replied:

Can we, by any chance, see his attempts, or do you want to spare him from embarrassment?

+1 vote     media: Worker Render
CommunistCake
CommunistCake Jun 15 2010, 1:32pm replied:

On another forum, he explained that there are going to be no blowouts becasue it caused a lot of scripting errors in NPCs, and the maps wasn't built for blowouts, so In some places, like the Red Forest, it would be impossible to hide from the blowouts.

+2 votes     article: L.U.R.K. 1.1 - Prerelease Major Announcement
CommunistCake
CommunistCake Jun 3 2010, 9:31am replied:

Hello.

+2 votes     member: CommunistCake
CommunistCake
CommunistCake Jun 3 2010, 8:47am says:

Hello, fellow stalker.

+2 votes     member: [Night_Stalker]
CommunistCake
CommunistCake Jun 3 2010, 8:45am says:

It looks like he's screaming for his life to end. This mod will be great.

+1 vote     media: ┬┐Skeleton, human?
CommunistCake
CommunistCake Jun 1 2010, 9:32am says:

WHAT HAS SCIENCE DONE?

It looks great, very terrifying. All it needs is some work on where the skin meets the bone.

+1 vote     media: ┬┐Skeleton, human?
CommunistCake
CommunistCake May 31 2010, 5:40pm says:

Do your updates work with the LE version?

+1 vote     mod: FakeFactory Cinematic Mod
CommunistCake
CommunistCake May 9 2010, 7:51pm says:

This mod is sexy.

+4 votes     media: Lost Alpha
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