Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.

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Report RSS Ragdoll Test 2
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stevenjb
stevenjb

Wow, that is amazing!

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CommunistCake
CommunistCake

That looks awesome, although a little on the floppy side.

Also, just curious, will the flamethrower model will ever be updated?

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Irritant_new Author
Irritant_new

The FT may one day get an update when I go on another model binge :)

The ragdolls right now are pretty basic, but I am adding a ton of configurable parameters that will allow the modeler to edit his constraints, resistance, etc. Right now we are restricting it to humanoid skeletons, but that may change down the road.

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fightermedic
fightermedic

cool thing

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thewonderboy
thewonderboy

i personaly dont like ragdolls but have to say that the way how his head and throath moves is ******* hilarious. alot better than i excepted overall

EDIT: lol and the last ragdoll death is epic :D he almost lefts hang there with because the foot stucks on that wooden blanks :D

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Description

A second test of our ragdoll code using Open Dynamics. Here you can see we are much closer to completion.

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