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Comment History
CassioTagge
CassioTagge - - 26 comments @ Green Lightsaber Hit Effect

Looks good

Good karma+2 votes
CassioTagge
CassioTagge - - 26 comments @ The Ultimate Sides Mod

I'd suggest giving some of the weapons more time before they overheat

Good karma+1 vote
CassioTagge
CassioTagge - - 26 comments @ Star Wars: A New Frontier

Will the resistance have more units? Also, this is a weird question, but what will the sides unit counts be? As in will it be 16 v 16, 20 v 20, etc

Good karma+2 votes
CassioTagge
CassioTagge - - 26 comments @ A Exclusive Preview Of The Next Update

Looks incredible, maybe nerf the force powers just a bit tho?

Good karma+2 votes
CassioTagge
CassioTagge - - 26 comments @ Star Wars: A New Frontier

This mod looks amazing so far and I really hope it sees completion, I was wondering if there are going to be custom sounds?

Good karma+3 votes
CassioTagge
CassioTagge - - 26 comments @ Resistance Released

Amazing models, think you'll get someone to make custom maps for the mod?

Good karma+2 votes
CassioTagge
CassioTagge - - 26 comments @ Naboo: Assault on Theed

I feel like they wouldn't come after you/legally couldn't, but it's your choice. It would definitely be great if you made more maps with a team, at least small maps like Takodana. Whatever you decide to do though, good luck! Your Theed mod has been amazing so far.

Good karma+6 votes
CassioTagge
CassioTagge - - 26 comments @ The Battles of the Clone Wars

Smh, everyone just needs to shut up and stop making assumptions: if this mod is still being worked on let LitFam and the other modders be, and if it isn't wait for news from iBros or Litfam.

Good karma+3 votes
CassioTagge
CassioTagge - - 26 comments @ Battlefront Ultimate Commander

Could I have a link to it?

Good karma+1 vote
CassioTagge
CassioTagge - - 26 comments @ Battlefront Ultimate Commander

Out of curiosity, do you think you'll add the sequel trilogy era? You could use Delta-1035's models (with his permission of course) for the First Order, and now that we know what the Resistance troops look like from Battlefront 2's beta, it would probably be easy to modify the rebel soldiers. I know there's already a lot going into this mod, but I think this would be a cool feature, seeing how there's virtually nothing on the sequel era in mods.

Good karma0 votes
CassioTagge
CassioTagge - - 26 comments @ Kashyyk update

Love the eyes, really hope this mod makes it to completion

Good karma+6 votes
CassioTagge
CassioTagge - - 26 comments @ Christophsis

Out of curiosity, is this mod still alive? Litfam, if you have other projects you want to focus on that's fine but this has so much potential.

Good karma0 votes
CassioTagge
CassioTagge - - 26 comments @ The Battles of the Clone Wars

On the maps that are supposed to have the 212th (e.g., Utapua), I just get a few random Wolf Pack units and a 212th airborne trooper. The 501st, Coruscant Guard, and Wolf Pack all appear on the proper maps though, so I don't know what the issue is. If anyone knows how to fix this I would appreciate it.

Good karma+1 vote
CassioTagge
CassioTagge - - 26 comments @ 212th Legion Side Mod

Is this going to be finished prior to or after the Christophsis map? Looks great so far, you're amazing at porting units into the game.

Good karma+2 votes
CassioTagge
CassioTagge - - 26 comments @ Christophsis (Open Beta 2.0)

The map flows much better now and the units are really fun to play as, but I guess I'll give a few suggestions if that's fine:

- the pathing for the octupara droids is a little odd, seeing as a few got stuck behind buildings and stuff like that.

- Captain Rex's pistols should probably be buffed, both ammo and damage wise.

- the OOM command droid and the tactical droid should have slightly different rifles than the standard battle droid.

I can't really think of anything else that isn't planned, this mod looks super promising! One more thing though, I'm pretty sure this is going to happen in the future but I was just wondering if the 501st elite trooper would get an actual jetpack model.

Good karma+4 votes
CassioTagge
CassioTagge - - 26 comments @ New Music When You Win The Battle! (Open Beta 2.0 Releases In 13 Days)

The music and sound effects you put in always make your mods so immersive, it's great! And I know this isn't finished, but I'm guessing cover's going to be added to the final version? Otherwise it seems low-key impossible to win in one life.

Good karma+3 votes
CassioTagge
CassioTagge - - 26 comments @ BEST SHIELD EVER INVENTED!

This boss battle is going to be awesome, only hope is that you can play as Rex/Cody for it.

Good karma+2 votes
CassioTagge
CassioTagge - - 26 comments @ Open Beta 2.0 Improved AI Pathing

Looks good, will those buildings in the middle of the squares come into play in any way?

Good karma+2 votes
CassioTagge
CassioTagge - - 26 comments @ Christophsis (Open Beta 1.0)

This mod is already really promising, but I do have a few suggestions (which you don't have to listen to or may have already planned):

- Once you get to the last command post for the CIS, I feel like the Octupara droids respawn too quickly, which can get annoying. I also feel like they could be a bit more tanky while the droids guarding the shield generator could have a bit less health.

-Given how quickly the clones usually push up, it would make sense if some of the command posts had more barricades around them to make the battle last longer and sort of go back and forth.

-It would be cool if you gave the 501st elite troopers jetpacks, as was in see the movie when they landed in front of the Octupara droid.

-I know that you said buildings are going to take a while, but it would interesting if once they are done, you could have a few command posts off to the sides of the main road in buildings that could be used for flanking and sniping.

Good karma+3 votes
CassioTagge
CassioTagge - - 26 comments @ Scarif: Map Pack (V1.0, 2 Maps)

Just wondering whether this mod is still being worked on, but if it is finished, it's still amazing.

Good karma+4 votes
CassioTagge
CassioTagge - - 26 comments @ Christophsis

I don't have any modding experience so you can take everything I say with a grain of salt, but since there have been multiple Christophsis mods in the past, I suggest adding a few side streets to make this one stand out and not have all the fighting concentrate along the main road, which has been done pretty well with some Mygeeto maps. It would also be cool if you added buildings that could actually be entered. Either way though, this looks great so far!

Good karma+3 votes
CassioTagge
CassioTagge - - 26 comments @ Dantooine - Updated Sky

Will that MTT be playable?

Good karma+1 vote
CassioTagge
CassioTagge - - 26 comments @ Star Wars Battlefront III Legacy

This mod is absolutely incredible, and the fact that it pushes frostbite to its limits explains why it is a bit slower on old devices. However, do you know if there's anything I could do to make the mod run more smoothly for me, such as uninstalling all other mods I currently have?

Good karma+1 vote
CassioTagge
CassioTagge - - 26 comments @ GCW-1035

I recently got this mod, and the models are probably some of the best I've ever seen for the Empire. I can't wait to see what happens in the future for it.

Also, I know we won't be getting a release date for the Clone Wars, but could you maybe release an image? Even a screenshot of some code would be exciting

Good karma+1 vote
CassioTagge
CassioTagge - - 26 comments @ The Battles of the Clone Wars

I don't know how set-in-stone the content of this mod is right now, but do you have a list of all the heroes that will be in it, or all the different clone legions and battalions?

Good karma+1 vote