I began my game development experience as an amateur modder for Unreal Tournament 1999. I learned Unreal Engine 1's UScript programming language online which resulting in me creating an array of peculiar modifications for Unreal Tournament. I reached the title of Game Developer in 2009 when I began constructing my 2D game Engine that utilizes Microsoft's .Net framework, using C#. I've learned about Xamarin/Novell and Mono which allowed me to create my .Net 2D games onto Windows, Linux, MacOSX, and Android. My first game is Comet Catcher.

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10 Review

Engine Review on Nov 25th, 2011 - 5 people agree 1 person doesn't

First engine ever!

The Polynomial - Space of the Music
9 Review

Game Review on Nov 18th, 2011

Is everything particles?

Specimenation Versus
10 Review

Mod Review on Mar 4th, 2010

No review provided

Killing Strike: Counter Strike Type mod.
10 Review

Mod Review on Aug 27th, 2009

No review provided

Killing Floor
10 Review

Game Review on Aug 15th, 2009

No review provided

UT2004 Extreme
10 Review

Mod Review on Jul 29th, 2009

No review provided

Unreal Tournament 3
8 Review

Game Review on Jul 22nd, 2009

No review provided

Killing Floor
10 Review

Mod Review on Mar 24th, 2009

No review provided

Double Domination
10 Review

Mod Review on Jan 26th, 2009

No review provided

Mars Wars
8 Review

Mod Review on Jan 24th, 2009

No review provided

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Offline Since
Nov 13, 2013
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