I began my game development experience as an amateur modder for Unreal Tournament 1999. I learned Unreal Engine 1's UScript programming language online which resulting in me creating an array of peculiar modifications for Unreal Tournament. I reached the title of Game Developer in 2009 when I began constructing my 2D game Engine that utilizes Microsoft's .Net framework, using C#. I've learned about Xamarin/Novell and Mono which allowed me to create my .Net 2D games onto Windows, Linux, MacOSX, and Android. My first game is Comet Catcher.

Review RSS Feed Onslaught UT
10 Review

Mod Review on Jan 24th, 2009

No review provided

Portal Gun for Unreal Tournament
10 Review

Mod Review on Jan 10th, 2009

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Gravity Gun
10 Review

Mod Review on Jan 5th, 2009

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Unreal Tournament
10 Review

Game Review on Jan 5th, 2009

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Unreal Tournament 2004
8 Review

Game Review on Nov 15th, 2008

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Nov 13, 2013
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