Hey guys, I wanted to ask a range of you if you could help me test a new map. More players the better! If you're interested let me know, hoping to test this today.
Hey guys, I wanted to ask a range of you if you could help me test a new map. More players the better! If you're interested let me know, hoping to test this today.
I've Taken into account about the language differences, so the speech will be in English whilst the written environment will be in Dutch.
Nice work! Love the lighting, the foliage could do with a bit of detail but looking nice and gritty!
New maps are on their way!!
The design looks beautiful, however, are those boulders meant to be rubble? If so then the ceiling needs a lot of damage considering the size of the rubble below. Loving the vibrant colour scheme!
spectacular vistas as always! I can't wait to play it!
I love the geometric style to this! nice colours too!
What do you mean by "Nothing" exactly?
Its not the zombies I'm talkin' about :p its that hospital feel, the lighting, everything. Like, I know that is probably the most generic thing to say about SDK hospital mapping/asylum but, they tend to blur together quite a bit IMO. Looks good though
Wow! very nice work!
Looks like an excellent mod so far! Tracking!
there is a bit too much fog, but the way it emphasises the lighting works really well!
ooooh, I really like how this gate seems overgrown and rusty! Certainly gives an eerie ambience to it, but I can't help feeling that a colder light would make it more edgy...
Reminds me too much of Nightmare House 2...
This is a fictional island, the buildings we will try to make more acurate, but as for the island geometry itself, like I said, its fictional. We shall also look into the translation point you have raised, but we have more than double checked before applying the text.
Well, if the title was in english and the setting of the mod and the theme was dutch, it would seem a bit off. We decided to keep everything coherent and linked by keeping with the dutch setting is all.
We appreciate your constructive criticism AncientT and will play around with different time settings :)
thank you! we try our best.
and I know that "Verloren" in Dutch mean lost, not sure if its the same for german however
I really like this teaser, helps to give a background into the story, perhaps you should include the video in the mod somehow. I also agree with Leon as well, it would be nice to see some in-game footage, but that is purely up to you to decide, I look forward to seeing some more images and hopefully some gameplay in the future.
P.S:
Just out curiosity, how do you propose to make the levels? Because in my opinion, the images available, look more like models and concept art, but no real actual level shots, I could be completely mistaken, but it was just something that was interesting me.
Exellent, I love the use of red as an accent colour, keep more of these coming!!!
We personally are not Dutch, but we do have Dutch friends and people helping us with translation and the like. I find it's sometimes more accurate to ask someone to translate instead of putting it through the computer, and it's good to have a chat as well.
Thanks for wishing us luck!
We did consider in-game actions, but we decided that it would be a little complicated for what we wanted to do if it had gone forward, but I think it will work well just as well without them :)
Good idea! I hadn't thought of that, however I must point out, these are all WIP, so you're constructive criticism is much appreciated!
It shall have enemies, but you won't be able to confront them without dying, part of the whole "horror" spin on it :)
Ahhhh, we can't tell you the ending, but, we would like to give a certain degree of control over the ending, however, not necessarily a good ending.
more story than anything, we give you the structured world and a story for it, but it is not action, more thriller...or trying to make it so
no weapons
no running
these are all WIP, and the shadows are what you make of them since we have not modified the original hl2
I love the structure of the geometry and the general beauty which this image shows, the water really carries the atmosphere into a more realistic realm
Very well done, can't wait to play this mod!
Well thank you! We are not dutch, however we do have a member who is dutch and a voice actor, so he helps with the translation and cultural understanding. More help is always welcome! :)
Black_garuga
elliot joined
I am an ambitious level designer for source, I currently have one mod running called "Verloren", I am also open to mapping for other mods too.