I am an ambitious level designer for source, I currently have one mod running called "Verloren", I am also open to mapping for other mods too.

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Dev blog now available

Dev blog now available

Verloren - De Ontwakening 2 comments

You probably already know, we don't post much news on the mod page unless its big and relevant (besides, I'm not great with making these news posts anyway...

New position for voice acting

New position for voice acting

Verloren - De Ontwakening

Hi all, I know its been a long while since another news post was organized but this one is here to remind you that we are still marching on, bit by bit...

Progress Report #2

Progress Report #2

Verloren - De Ontwakening 3 comments

Yes, its that time again when we display how far we have got up to in our project so far, well, not that far, but far enough to give you lovely people...

Voice Acting

Voice Acting

Verloren - De Ontwakening 1 comment

Als je wilt te stem acteren voor ons, dan zal de demo eerder uitkomen, en ons erg blij maken.

Concept Art

Concept Art

Verloren - De Ontwakening

we are developing the maps more and more (Finally I know :D) thanks to the help of some rough concept art we created earlier

Welcome!

Welcome!

Verloren - De Ontwakening 4 comments

This is the first view which you can see of a mod on which we have been working on, a lot of thought and development has gone into the concept and story...

Progress Update

Progress Update

The Surface Holds No Ghosts 2 comments

Due to curent affairs, the work we have been doing is improving current levels that are already in the mod, but due to constructive critisism

We are back, after a slight computer malfunction

We are back, after a slight computer malfunction

The Surface Holds No Ghosts 1 comment

Unfortunately for the past few weeks, my computer has died on me, so progress has been slow.

Chapter 2 Levels

Chapter 2 Levels

The Surface Holds No Ghosts

We are sorry that it has been a while since we posted any new media, but I will tell you this, the beta is almost ready for testing!

The forth level

The forth level

The Surface Holds No Ghosts

Basically a rough coverage of the forth level and content included, also what could be up-and-coming in other levels, also the demo is creeping closer...

Third level design finished!

Third level design finished!

The Surface Holds No Ghosts 2 comments

Yes! the third level is almost complete! :D that means it's almost half-way until the demo release!

Release date

Release date

The Surface Holds No Ghosts 3 comments

The conditions with which "the mines" demo will be available to download from this page :D

New weapons!

New weapons!

The Surface Holds No Ghosts

I have decided to add new weapons to the mix in this mod, these weapons consist of the "rivet gun" the "incinerator" and "the shocker" all three weapons...

New music tracks!

New music tracks!

The Surface Holds No Ghosts 2 comments

New tracks created and composed by neurological inspired by my screenshots, there really is much more to come and if you keep an eye on this mod, it will...

Possible Boss

Possible Boss

The Surface Holds No Ghosts

This is a concept idea by me of a possible boss during the mod in the chapter "BIO-HAZARD".

Custom Music

Custom Music

The Surface Holds No Ghosts

I have managed to find someone who will do some custom ambient music and a theme for my mod! Obviously, because this mod is a horror mod, the music will...

Progress has began!

Progress has began!

The Surface Holds No Ghosts

I have began creating the levels for "the mines" mod, so far, 1/20 is completed, but with a few errors that need fixing...