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bighed23
bighed23 Aug 7 2013, 4:18pm replied:

Ok, was surprised at how the gun shot at first. Good mod!

+2 votes   mod: Danger Zone All in war Retextured
bighed23
bighed23 Aug 7 2013, 12:59pm replied:

Just played the game for a bit, I think the jumping is a bit high (I checked with the crosshair target distance thing, and the jump is 2units high). With the starting AK shooting in automatic, it's as quick as the fully-auto shotgun in vanilla. Is that what you meant by the rpm being minimalized?
The mod looks pretty good btw.

+2 votes   mod: Danger Zone All in war Retextured
bighed23
bighed23 Aug 7 2013, 7:32am says:

inside the 2.01 full version file, there is a file "ttt textures Copy".
Do i copy the contents over to textures file or just leave it there?

+1 vote   mod: Danger Zone All in war Retextured
bighed23
bighed23 Aug 4 2013, 7:51pm replied:

aawwwww yiiisssss

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
bighed23
bighed23 Aug 4 2013, 1:55am says:

is there a manual for this already?

+1 vote   mod: Tactical Fleet Simulator
bighed23
bighed23 Jul 25 2013, 8:47am says:

Just started playing, and this mod is great. For me it's pretty hard some of the vanilla HUD features were removed, but its good in that it adds more realism and fun. Good work!!

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
bighed23
bighed23 Jul 24 2013, 5:32pm replied:

did you ever play Shadows of Chernobyl, the first STALKER game? modified weapons like those unique ones? if so, 149 variants sounds very awesome. cant wait for v2.0. awesome mod!

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
bighed23
bighed23 Jul 24 2013, 11:00am says:

does this mod have new weapons and armors?

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
bighed23
bighed23 Jul 22 2013, 7:15am replied:

oh alright, cool. thanks for the info

+1 vote   mod: RoKkO's mod pack 2.1
bighed23
bighed23 Jul 22 2013, 5:44am replied:

yup, or at least some of the functions of the vanilla HUD.

+1 vote   mod: RoKkO's mod pack 2.1
bighed23
bighed23 Jul 21 2013, 2:57pm says:

Is there a way to put the HUD back on?

+1 vote   mod: RoKkO's mod pack 2.1
bighed23
bighed23 Jul 20 2013, 5:51am replied:

Awesome, downloading.

+1 vote   download: SGM 2.2 English all-in-one
bighed23
bighed23 Jul 19 2013, 5:59pm says:

to confirm, this is the full english version of SGM 2,2? I'm just confused with the 'russian' translation part.

+1 vote   download: SGM 2.2 English all-in-one
bighed23
bighed23 Jul 18 2013, 10:47am says:

is the entire HUD disabled or is there a way to turn it back on? from the iamges, theres no HUD exept for the gas masks.

+1 vote   mod: Call of Pripyat Reloaded
bighed23
bighed23 Mar 18 2013, 6:31am says:

YESSSS!!! *calms down

thank you sir, for this wonderfuld download

+2 votes   mod: SynergiesMOD
bighed23
bighed23 Mar 6 2013, 9:37pm replied:

you already have 1.50 and want to update to 1.51 for exp.
just extract the new;y downloaded 1.51 file to the PAK folder where you have the 1.50 stuff. When asked to overwrite hit yes to everything.
that would not not mess up your save file

+2 votes   download: SynergiesMOD V1.53
bighed23
bighed23 Mar 5 2013, 5:36am replied:

that paladin is a a pretty new hero and is being worked on,

+1 vote   download: SynergiesMOD V1.51A
bighed23
bighed23 Mar 3 2013, 4:07am says:

about my other post about the pet (my pet was the Spirit) being able to hold weapons: i upgraded to 1.51A and the weapon slots still show for me. The pet can still equip the weapons but then it doesnt show the Pet holding them, and the weapon doesnt work. The weapon had DoT on it buy it didnt show on monsters, so that means the pet can only equip the weapon buy not really use it.
did i say how awesome the mod is? :D

+1 vote   download: SynergiesMOD V1.51A
bighed23
bighed23 Mar 2 2013, 1:48pm replied:

i have the 'Spirit' Pet, the floating ghost with the chains.

+1 vote   download: Synergies V1.51
bighed23
bighed23 Mar 1 2013, 3:43pm says:

hi salan, i just downloaded and changed to v.1.51, my pets still have the hands slots for weapons and can still equip them
I removed weapons from all hands in all my profiles and made sure it was 1.51 that i upgraded to,

awesome mod btw :O

+1 vote   download: Synergies V1.51
bighed23
bighed23 Feb 10 2013, 12:48pm replied:

nevermind, the Diablo3 UI mod that is supposed to work with Synergies hides the slots,

+1 vote   download: SynergiesMOD V1.48
bighed23
bighed23 Feb 10 2013, 4:13am replied:

i cannot see the equip slots for my pet for some reason, the pet background is all black, although its still able to equip thinngs.

+1 vote   download: SynergiesMOD V1.48
bighed23
bighed23 Feb 8 2013, 11:57am says:

how do you equip your pet, exactly?

+1 vote   download: SynergiesMOD V1.48
bighed23
bighed23 Feb 5 2013, 4:28am replied:

nevermind, i should just read closely at the patch details more closely

+2 votes   mod: SynergiesMOD
bighed23
bighed23 Feb 5 2013, 4:12am replied:

awesome!
yeah, because since you changed the skill lvl'ing back to normal setup, i thought why did it change back.
thanks again

+1 vote   mod: SynergiesMOD
bighed23
bighed23 Feb 4 2013, 4:04pm says:

Is the latest version (1.47 non-lowpop) supposed to have that new Skill level thing? the old one being a new skill every 7 lvl's

+1 vote   mod: SynergiesMOD
bighed23
bighed23 Feb 4 2013, 7:59am replied:

you've only updated this mod the other day.

too much epicness =.x

+1 vote   mod: SynergiesMOD
bighed23
bighed23 Feb 2 2013, 2:55pm replied:

moar awesomness ;D tyty

+3 votes   mod: SynergiesMOD
bighed23
bighed23 Feb 1 2013, 9:39am replied:

thanks alot, for the info and this mod :D

+2 votes   mod: SynergiesMOD
bighed23
bighed23 Jan 31 2013, 4:35pm says:

where can you all the stats and skills for the necromancer, and for the entire mod, like a wiki?

+1 vote   mod: SynergiesMOD
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