This member has provided no bio about themself...
oh alright, cool. thanks for the info
yup, or at least some of the functions of the vanilla HUD.
Is there a way to put the HUD back on?
hopefully posting here is a good anti-spoiler move.
I have a question for v1.34 Maelstrom: are the superweapons supposed to have an interstellar range (between stars), b/c i thought it was interplanetary??
would this still work on 1.11?
umm does this need script editor, archive invalidate, and the oblivion mod manage in any of the installation process?
damn, :/, i hope so. this so cooooll
maybe got to lower those graphic levels or something
can this work for diplomacy??
ive never played EVE before but AWESOME trailer!!
pretty colors, lol
whats the name of the music??
you just need the fose (script editor), archive invalidate, and mod manager?? as the 3 needed stuff for mods right?
is there a a list or pdf that has the weapons?
um did you figure out if this works with vlm??
how do you use the JSGME with the v1.2 mods?
oo yeah i dont get how to install this... thanks in advancee
ok with the bank thing then,
i didnt mean to say "i dont want ironsights", but you really need an extra mod as requirement?
i didnt specify better, mybad,.
whats wrong with the bank and the ironsight thing?
does this require anything, like mods?
i only have the cerb.armor and arc projector stuff. can i still use this mod and those other mod items??
oo what about that long-range laser ship from the fall of reach book?? except that its stationary
oh right. cool, thanks to both ofg you
how do you go in the cockpit like in the pictures??
i didnt play fo3 for a long time, but would this mod need any of those mod things; fallout script editor (fose), archive invalidate, and stuff like that??
would this version need all those "patches" for the 5 DLC's, or are they all included in it?
v9 would have that spawn mutliplier right??
cool, thanks dude
okay, X1pf_Activate works. but wheres the shipyards??
would MARS work with this??
typed in x1pf_activate for player and for ship and its not working
i did the 3.8 and then 3.9 update already, and then when i opened up my save game (last played from 3.7) it said file could be corrupted.
I wasnt doing much in the game yet so i started a new game.
everything;s good sofar/
Would new patches mess up saved games??
oh and for custom games is there a way to change to a different race??
btw, the mod is great
woah. what ship is this??
hi salan, i just downloaded and changed to v.1.51, my pets still have the hands slots for weapons and can still equip them
I removed weapons from all hands in all my profiles and made sure it was 1.51 that i upgraded to,
awesome mod btw :O
nevermind, the Diablo3 UI mod that is supposed to work with Synergies hides the slots,
i cannot see the equip slots for my pet for some reason, the pet background is all black, although its still able to equip thinngs.
how do you equip your pet, exactly?
does this mod change the entire game (like act 1-4)? and does anyone know if this mod conflicts with any other mod? thanks in advance :]
you have to:
1. , dl the mod
2. extract the file
3. put both files (ends in PAK) in the PAKS folder in the torchlight 2 directory).
wish i sitll have my cd. beautiful