A bit more: The Indie Game Magazine is a print and digital magazine that was started in October 2008 by Mike Gnade. Basically, Mike was sitting around while his wife was shopping and came up with the idea for IGM. Ultimately, it was the great initial surge of support from indie game developers and readers that led to the Indie Game Magazine evolving into a bi-monthly digital and print magazine. You can read more about the magazine and website’s humble beginning on MagCloud’s Blog. After about 18 months of steady growth and a successful ‘Pay-What-You-Want’ Promotion, the founders of IGM felt that it was time for an upgrade. In May 2010, Indie Game Mag 2.0 launched with a brand new look for the website and magazine…it was costly, but we’re hoping it will help solidify indiegamemag.com as a premiere source of indie gaming news and culture.

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Goddess devblog 4

Goddess devblog 4

Goddess 5 comments

Hello, I hope you're well! These months I worked on Goddess as much time as I could.

A Dark Place... Update 1

A Dark Place... Update 1

News 3 comments

Big update with great news about the game and the new things that happen in this update time.

 PBR brings this project close to photorealism

PBR brings this project close to photorealism

Aloadae 1 comment

Not much to talk about in this article. Just some screenshots to showcase how beautiful the CRYENGINE V PBR system is. Stay tuned for future updates on...

UI Improvements!
Tower of Samsara

UI Improvements!

Tower of Samsara 1 comment

Now we will present The UI style of our game, title screen, pause menu and write message menu. The message system will be similar to dark souls in the...

Introducing: A Dark Place

Introducing: A Dark Place

News 5 comments

This is the oficial introduction to A Dark Place, a survival horror adventure game from CatGazing Studios, powered by the DarkPlaces Engine in all his...

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