I'm a game designer by heart, that's what I really want to do. Although for me to get an actual game design job I'll have to seriously prove my skills in game design. To tide me over before I get that game design job, I'm just going to focus on doing animations for games. That's my strongest point. Even though I also have experience with modeling and texturing as well. Favorite game: Zelda: Link's Awakening

Comment History  (0 - 30 of 37)
aengelius
aengelius @ Labyrinthica: The quest of lima, is complete.

Congratulations on finishing the game. :) Too many games remain just ideas.

What are your plans from here? Build an expansion of the game, or move on to a different project?

Good karma+1 vote
aengelius
aengelius @ Modcast S02 E21

Hi there, greetings from the student group Pong. (Norway)

We just listened to the modcast while we we're working. Quite entertaining I must say.

Most entertaining was perhaps AJ's seemingly first try of "radiospokemanship". Often he would state something that impressed him about a game, and you guys would shoot down the feature. Like AJ would say that this source mod had working achievements which would spark the following remark, "I hate achievements" and such. No worries though. AJ kept his cool and seemed very professional.

Starting to sound like a review, but we'll just say that we're looking forward to next modcast. And that you guys should keep AJ for next modcast. :D

Good karma+1 vote
aengelius
aengelius @ Noesis Presents ModDB TV: The Nameless Mod

Good interview. :) Managing people is no small task indeed.

Good karma+1 vote
aengelius
aengelius @ Unknown Worlds Videocast #8

Man, great stuff. :) Will save a lot of hazzle to be sure.

Good karma+1 vote
aengelius
aengelius @ More Zombies

Eugene and Oliver seemes like cool characters. Love the laidback look to Eugene. ^^

Good karma+3 votes
aengelius
aengelius @ Decadence

I like the faces, but they don't look so "intense" if you know what I mean? Are the faces to be rigged and mean looking?

Good karma+2 votes
aengelius
aengelius @ Vampire Son Of Akrill

Has this died?

Good karma+1 vote
aengelius
aengelius @ The Trap

Looks cool. :)

Good karma+1 vote
aengelius
aengelius @ Friday Update #26

Good work! :)

Good karma+1 vote
aengelius
aengelius @ Flying Fenix - A Gears of War Machinima

Ah, come on you guys who's dissing Lit Fuse's effort. What happened to injecting some ounces of fun? GoW isn't some holy grail. :P It's only logical that one would mess around with the program before attempting something serious.

Go Lit Fuse! :D Wonder what the guys at Epic think about this movie... End result: Gow3 will feature flying. :D

Good karma+1 vote
aengelius
aengelius @ Flying Fenix - A Gears of War Machinima

Hands down, I was damn surprised when he started flying. Didn't really think its title through, hahaha. ^^

Awesome! :)

Good karma+1 vote
aengelius
aengelius @ Friday Update #23

The balancing aspect seem well thought out. :)

So what happens when you "kill" your opponent, a gory fatality bloodfest? Hehe. :)

Good karma+1 vote
aengelius
aengelius @ Female Fighter Concepts

A fear of eyes. o_O

The designs are solid. Especially like the leftmost one. How about some eyes though... Blind cult?

Good karma+1 vote
aengelius
aengelius @ The Moonlight Path

I'm also looking forward to this mod. :) Keep it up!

Good karma+1 vote
aengelius
aengelius @ PAX '08 - Beginning and Ending in Game Design

A nice read. :) Definitively inspiring. :)

Good karma+1 vote
aengelius
aengelius @ Friday update #17

Looks good. :)

Good karma+1 vote
aengelius
aengelius @ Naruto: Naiteki Kensei

Maybe there could be different stages of acceleration. The character runs with waving arms, but accelerates into an arms-back faster mode. :)

Good karma0 votes
aengelius
aengelius @ NNK Sasuke

Nice and clean. :) What's the polycount on this model?

Good karma+1 vote
aengelius
aengelius @ Standard Issue Carbine (SIC-18)

Looks good, but it seems a bit impractical when I picture a character holding it. On the gripping parts. With the gun going all round the "trigger" hand, kind of a sharp edge there also, instead of being an open "u" shape or something.

Disclaimer: *No gun expert*

Good karma+1 vote
aengelius
aengelius @ New Grayshot Trailer Unveiled + Grayshot Public Casting Call!

About the trailer: Good effort! Reminded me of the movie "Be Kind Rewind." :) Next step would be to get someone with matchmoving experience and put some 3d models within the trailers. ;D

Good karma+1 vote
aengelius
aengelius @ Perfect Stride Continuum Version 1 Released

Nice game! :D You've made a solid foundation in which you can build a lot of entertaining levels. Got a perfect on the first two levels and only managed to begin the next level before fatigue got me. :)

Good karma+1 vote
aengelius
aengelius @ Many places to hack each other apart.

A ramen shop, some rice carts and some benches. :D

Good karma+1 vote
aengelius
aengelius @ Rebel swordsman?!

Look at the mellow-ness in his eyes: "Don't worry, it's cool."

Good karma+1 vote
aengelius
aengelius @ Dojo

This map is solid and consistent. :)

Good karma+1 vote
aengelius
aengelius @ The Moonlight Path

Keep it up guys. Especially excited about the voice acting, it can make or break the game. :)

*add to watch*

Good karma+2 votes
aengelius
aengelius @ Empire Foot Soldier

Yeah, why? Recruit a concept artist at conceptart.org instead. ^^

Good karma+1 vote
aengelius
aengelius @ The Last Stand: first official teaser

I kept waiting for garbled transmissions coming in and screaming humans, haha. :) Good teaser.

Good karma+1 vote
aengelius
aengelius @ Fourth beta released, and a sneak preview on beta 5

Love AvP2, will be watching this mod. :)

Good karma+1 vote
aengelius
aengelius @ Perfect Stride Continuum: Coming very soon!

8 bit style, hehe. You should set it up with a nice nostalgic soundtrack. :D

Good karma+1 vote
aengelius
aengelius @ Dancing's Easy

That rocked! :D

Good karma+1 vote
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