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Comment History  (0 - 30 of 38)
DaDude001
DaDude001 - - 38 comments @ PROJECT HL2 (MMOD)

1. HOLY **** SOMEONE FINALLY REANIMATED THE GRAVITY GUN
2. Could you make this in a version with the vanilla models and hands?

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ DOOM:ONE V0.4.1

Probably too much, but it could be possible by dividing the game into segments.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Mugshots Reimagined

Does this work with PB 3.0?

Good karma0 votes
DaDude001
DaDude001 - - 38 comments @ Mugshots Reimagined

No.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Brutal Doom Screen Effects

It doesn't, I tested it.

Good karma0 votes
DaDude001
DaDude001 - - 38 comments @ Half-Life : MMod

Download link for V2?

Good karma-3 votes
DaDude001
DaDude001 - - 38 comments @ Usable Gluon Annabelle Alyxgun in MMod

The Gluon Gun's replacement reminds me of the 2 mods I made (https://gamebanana.com/textures/5931 and Gamebanana.com), but much better. Were those your inspiration?

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Animated Immersive Helmet

One fix is to bind a key to "r_screenoverlay effects/helmetidle". This will draw the helmet graphic.

Good karma+2 votes
DaDude001
DaDude001 - - 38 comments @ AWP (A Week in Paradise)

use the mouse wheel

Good karma+2 votes
DaDude001
DaDude001 - - 38 comments @ (WIP-ish) Project Brutality 3.0-compatible Ultimate DoomVisor

I don't know. Did you load UDV before or after PB 3.0?

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Half-Life 2 : MMod Tactical

Ahh, ****.

Good karma+2 votes
DaDude001
DaDude001 - - 38 comments @ Half-Life 2 : MMod Tactical

Why can't I download it?

Good karma+2 votes
DaDude001
DaDude001 - - 38 comments @ CatsVisor HUD 1.10.3

Any way you could make this compatible with Russian Overkill?

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Half-Life 2 : MMod

For me, the game crashes when I get to the Citadel Core in Episode 1. Any way for this to not happen?

Good karma+2 votes
DaDude001
DaDude001 - - 38 comments @ Convoluted Doom v1.1

What is the name of the decorate file for the BFG10K's actor data? I can't seem to find it.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Interval Autosave

Is it possible to make it so that you can change where you want the timer to be? The custom HUD I use has the mugshot located at the same place where the timer is.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ CatsVisor HUD 1.10.3

I have one complaint: The fact that the visor gets more damaged when your health gets low is strange. For example, if I have 4 health and 206 armor, it's a little weird to see the visor full of holes, but my armor is not particularly low at all.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ (WIP-ish) Project Brutality 3.0-compatible Ultimate DoomVisor

Turn on "Default Class instead of Name" in the UDV options.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ (WIP-ish) Project Brutality 3.0-compatible Ultimate DoomVisor

Hmmm, I'll see. I will say however, that my source port (LZDoom) doesn't work with the latest version, so I use a January 2020 build instead. I'll probably be able to fix it when I find out how to fix the Nailgun not showing "HRPN" on Harpoon mode.

For now, it'll just say "SGL."

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Doom 2 Music FULL Remake

Great music, but I'm pretty sure it would be better if we could hear it. It sounds extremely quiet.

Good karma+3 votes
DaDude001
DaDude001 - - 38 comments @ Invulnerability Old

Can you make one that works with PB 3.0?

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ (WIP-ish) Project Brutality 3.0-compatible Ultimate DoomVisor

1. In the "graphics" folder, there is a subfolder called "font". Try messing with that.
2. You do know that there is an add-on for UDV that restores the default font of whatever mod(s) you're playing. (it comes with the official UDV download)

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ (WIP-ish) Project Brutality 3.0-compatible Ultimate DoomVisor

I don't think so. That probably would require a lot more knowledge of scripting, and I don't have that knowledge.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ (WIP-ish) Project Brutality 3.0-compatible Ultimate DoomVisor

Replace the old PK3 with this file.

Good karma+1 vote
DaDude001
DaDude001 - - 38 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

Do you get a message that says "Divide by zero in script 24008"?
If so, than just AVOID. USING. THE. PISTOL.

Good karma0 votes