I'm no programmer, but I enjoy creating games. My favorite areas of expertise are graphic and game design. I have especialized on pixel art mostly because of it's cleaness and nostalgia value

Comment History
7Soul
7Soul Aug 13 2014, 8:29pm says:

Went through the episode 1 part and only found 2 problems:
- Before the "last level" there's a corridor (to the right) and there was a specter stuck on a wall
- After beating the 'Bruiser Brothers' nothing happens, so I had to noclip out of there

Btw good work. Re-wiring all the linedefs probably took forever :P

+2 votes     download: Doom 1 under 1 level.Version 3
7Soul
7Soul Jul 24 2014, 10:15pm says:

When I play this I get the normal levels, where's the upgraded ones?

+1 vote     mod: Recurring Nightmare
7Soul
7Soul Jan 26 2014, 1:40am says:

Ok so, how come the Sunstone of Thunder has a max level of 50 for cubing it? How is it even possible that at level 56 I'm overleveled for Tran Athulua?

+2 votes     mod: Median XL Ultimative
7Soul
7Soul Dec 8 2013, 12:58pm says:

Looking good :)
And hey, a game where taking damage in water makes sense!

+1 vote     media: First Gameplay Footage
7Soul
7Soul Sep 3 2013, 3:12am replied:

680, that's insane xD I tried playing some more again and only got 485

+1 vote     game: Everlasting Tower
7Soul
7Soul Sep 3 2013, 3:08am replied:

Thanks for the video and the feedback, it was very fun and insightful to watch. I decided to rework part of the engine which I hope will fix some of the bugs, like you sometimes skipping from one platform to the other, and a problem with jumping right when you touch the floor.

I might even add a couple new features ;)

+1 vote     game: Everlasting Tower
7Soul
7Soul Aug 16 2013, 7:02pm replied:

Não sei não :/

+1 vote     member: 7Soul
7Soul
7Soul Aug 16 2013, 6:19pm replied:

Hi, I'm currently working on that and on fixing a few other bugs

+1 vote     game: Everlasting Tower
7Soul
7Soul Jul 23 2013, 3:38pm says:

Essa screenshot ta demais. Gostei dos efeitos, e a hud também ficou bem interessante

+1 vote     media: Screenshot
7Soul
7Soul Jul 19 2013, 2:08pm says:

This is looking pretty good. I'll be watching the page for more

+3 votes     game: Coin Op Story
7Soul
7Soul May 14 2012, 11:20pm says:

Cool!

+1 vote     media: RisingStorm Alpha Promo Video
7Soul
7Soul Mar 13 2012, 9:17pm says:

Looking good!

+1 vote     article: Rising Storm Natural Island Edges / The march towards Alpha 3
7Soul
7Soul Mar 5 2012, 4:09pm says:

I'm really into this fighting system. It's like samurai fighting, if you touch the other person, you win. That allows for fast paced combat and you need to master your defensive skills as much as your offensive.

+6 votes     article: New Overgrowth a171 video devlog
7Soul
7Soul Feb 22 2012, 10:26pm replied:

It'll probably be like 2 bucks or something. I'll see if I put it on Desura and than see how everything goes. But that's in the future, the game still needs a couple more months of work

+1 vote     game: Outcry
7Soul
7Soul Feb 18 2012, 10:46pm replied:

Sorry about that, I never defined a release date.

+1 vote     game: Outcry
7Soul
7Soul Aug 25 2011, 7:52am says:

Great game with good graphics and good atmosphere. It's kinda short, perfect for that moment you have nothing to do ;)

+2 votes     game: Cold Tension
7Soul
7Soul Jun 8 2011, 4:56pm says:

Oh the memories...

+2 votes     media: Rising Storm Lobby Icons
7Soul
7Soul May 20 2011, 6:54pm says:

What am I looking at? Is this a level? An abstract background? If its a top-down shooter, where is the player? Where are the enemies?

+1 vote     media: Concept for The Cubist campaign
7Soul
7Soul May 20 2011, 12:09am replied:

In fact we have 200% taxes on games in Brazil. I used to pirate a lot of games, but now that I discovered Steam I buy games there. But I still pirate games if they are AAA titles because I don't have money for those

+1 vote     poll: Why do you pirate games?
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