I'm no programmer, but I enjoy creating games. My favorite areas of expertise are graphic and game design. I have especialized on pixel art mostly because of it's cleaness and nostalgia value
Went through the episode 1 part and only found 2 problems:
- Before the "last level" there's a corridor (to the right) and there was a specter stuck on a wall
- After beating the 'Bruiser Brothers' nothing happens, so I had to noclip out of there
Btw good work. Re-wiring all the linedefs probably took forever :P
When I play this I get the normal levels, where's the upgraded ones?
Ok so, how come the Sunstone of Thunder has a max level of 50 for cubing it? How is it even possible that at level 56 I'm overleveled for Tran Athulua?
Looking good :)
And hey, a game where taking damage in water makes sense!
680, that's insane xD I tried playing some more again and only got 485
Thanks for the video and the feedback, it was very fun and insightful to watch. I decided to rework part of the engine which I hope will fix some of the bugs, like you sometimes skipping from one platform to the other, and a problem with jumping right when you touch the floor.
I might even add a couple new features ;)
Não sei não :/
Hi, I'm currently working on that and on fixing a few other bugs
Essa screenshot ta demais. Gostei dos efeitos, e a hud também ficou bem interessante
This is looking pretty good. I'll be watching the page for more
I'm really into this fighting system. It's like samurai fighting, if you touch the other person, you win. That allows for fast paced combat and you need to master your defensive skills as much as your offensive.
It'll probably be like 2 bucks or something. I'll see if I put it on Desura and than see how everything goes. But that's in the future, the game still needs a couple more months of work
Sorry about that, I never defined a release date.
Great game with good graphics and good atmosphere. It's kinda short, perfect for that moment you have nothing to do ;)
Oh the memories...
What am I looking at? Is this a level? An abstract background? If its a top-down shooter, where is the player? Where are the enemies?
In fact we have 200% taxes on games in Brazil. I used to pirate a lot of games, but now that I discovered Steam I buy games there. But I still pirate games if they are AAA titles because I don't have money for those