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Comment History  (0 - 30 of 76)
1928tommygun
1928tommygun Feb 24 2013, 3:20pm says:

beautiful

+1 vote   media: New combine power generator
1928tommygun
1928tommygun Aug 13 2012, 2:11am says:

The sequel is coming.

+4 votes   mod: Escape The Room
1928tommygun
1928tommygun Jun 26 2012, 4:22pm says:

That's a really cool couple of features. Keep it up!

+1 vote   media: ZM Power: Curse Weapon
1928tommygun
1928tommygun Jun 16 2012, 7:58pm says:

That looks like solid work. Keep it up! I should start making maps for this again :D

+2 votes   media: Splatter FX / Ragdoll Test 1
1928tommygun
1928tommygun Jan 31 2012, 9:37pm says:

If you liked ERmod, check out my other game: Terror Rising
Moddb.com

+1 vote   mod: Escape The Room
1928tommygun
1928tommygun Jan 18 2012, 7:19pm says:

As of today, Terror Rising is live.
Itunes.apple.com

+1 vote   game: Terror Rising
1928tommygun
1928tommygun Jan 12 2012, 12:20am says:

It is now submitted to Apple for review.

+1 vote   article: Release Imminent
1928tommygun
1928tommygun Oct 10 2011, 9:47pm replied:

I know eh? I assumed they would be. Or at least that there would be a rotate option in the reviewer :(

Ill re-upload when I have the Xess bandwidth

+1 vote   game: Terror Rising
1928tommygun
1928tommygun Jul 18 2011, 11:19am says:

I wish more people played this

+2 votes   mod: Zombie Master Black Edition
1928tommygun
1928tommygun Jan 16 2011, 10:16pm replied:

WinRaR is free, easy, and an essential program. Look into it

+9 votes   mod: Escape The Room
1928tommygun
1928tommygun Dec 21 2010, 3:15pm says:

Nice avatar. Tool ftw.

+2 votes   member: soad667
1928tommygun
1928tommygun Nov 30 2010, 6:52pm replied:

To reset a bugged map, just type kill in console. This should reset the bugged items. As for the puzzle after the train, you're on your own.

+3 votes   mod: Escape The Room
1928tommygun
1928tommygun Sep 2 2010, 3:25pm replied:

True That.

+4 votes   mod: Escape The Room
1928tommygun
1928tommygun Aug 23 2010, 3:15pm replied:

I guess it's not for everyone, most people complain about how EASY it is

+1 vote   mod: Escape The Room
1928tommygun
1928tommygun Aug 17 2010, 1:09am replied:

What's a CTD?
The train map is the last map, so if you just want to see the ending scene, type map er_cyclicrebirth into the console.

+2 votes   mod: Escape The Room
1928tommygun
1928tommygun Aug 13 2010, 3:03pm says:

Okay guys, Moddb has taken far too long:
Heres the release;
2shared.com/file/0HsSElS3/ermod.html

scroll down and find the words "Save file to your PC: click here"

+3 votes   mod: Escape The Room
1928tommygun
1928tommygun Aug 13 2010, 2:01pm replied:

Why can't you play the demo?

+2 votes   mod: Escape The Room
1928tommygun
1928tommygun Aug 13 2010, 1:44pm says:

I'll post an external link at noon to an extra download mirror if moddb can't get it in gear. I uploaded the mod yesterday and everything.

+1 vote   mod: Escape The Room
1928tommygun
1928tommygun Aug 13 2010, 1:07pm says:

Be patient, the download is being authorized, it's out of my hands.

+2 votes   mod: Escape The Room
1928tommygun
1928tommygun Aug 10 2010, 5:05am replied:

Models occasionally mind being in brushes, it caused strange lighting on the floodlight when it was in the floor.

+3 votes   media: Title Screen
1928tommygun
1928tommygun Jul 3 2010, 3:30am says:

Can players pick up objects like in vanilla HL2 and similar mods?
Might want to make a new-and-improved zombie master map!

+1 vote   mod: Overwatch
1928tommygun
1928tommygun May 25 2010, 5:10pm says:

Hey Rickachu,
Thanks for your brief comment on the mod page. I saw that you also enjoyed zombie panic source. I made a map called zpo_noexit for that mod, and it became quite popular on numerous servers. I was wondering if you had played it

+1 vote   member: Rikachu
1928tommygun
1928tommygun Apr 21 2010, 12:57pm says:

This is what SC2 should look like. Good job guys.

-2 votes   media: GDI Carry-All
1928tommygun
1928tommygun Apr 15 2010, 2:28am says:

make sure its in "sourcemods", then restart steam

+2 votes   article: need some help
1928tommygun
1928tommygun Mar 26 2010, 7:05pm replied:

No, but lol that is what it looks like

+1 vote   media: er_control
1928tommygun
1928tommygun Mar 2 2010, 1:21am replied:

I use svn to update between two computers I use to mod regularly. Just ignore any residue

+1 vote   download: Escape The Room Demo Download
1928tommygun
1928tommygun Feb 4 2010, 12:20pm replied:

Thanks for your life story,
this isn't a portal forum.
Adding a custom knife model would make the solution much too obvious.
However, thanks for the thought. :)

+2 votes   mod: Escape The Room
1928tommygun
1928tommygun Jan 24 2010, 9:17pm replied:

And because of your comments, it will continue to grow!
10/10 for you too!

+1 vote   mod: Escape The Room
1928tommygun
1928tommygun Jan 24 2010, 9:16pm replied:

Hey man, thanks for the support and feedback!
I've re-made the hook system a few times, and this way is the least bugg-y.
Personally I like the slowly filling water, watching people play and seeing them freak out is quite entertaining. Besides, if you know where you intend to go, get a chair and climb up old fashion style.
Yes the knife deal isn't that obvious, yet you still figured it out. I think I'll leave that one.
Keep watching this space, I plan on making another 5 or so maps, with included story.

+1 vote   mod: Escape The Room
1928tommygun
1928tommygun Jan 24 2010, 4:10am replied:

Exterminatus*
Moddb.com

+1 vote   media: Revised Space Marine model
1928tommygun
1928tommygun Jan 24 2010, 4:07am replied:

Don't worry, it sounds like this guy doesn't have any idea about what the biggest advantage of mods are.
(Instant Incremental Public Feedback)
Keep up the development!

-2 votes   article: Coming Soon
1928tommygun
1928tommygun Jan 23 2010, 7:07pm says:

get in contact with exodus, and use their Space Marine. Use the time on something which hasn't been done

+1 vote   media: Revised Space Marine model
1928tommygun
1928tommygun Jan 20 2010, 1:25pm says:

I think I have to agree with you...actually that gives me a good idea!

+2 votes   media: Beta Shots
1928tommygun
1928tommygun Jan 20 2010, 1:24pm says:

Its all that looked good at the time. However, there's no reason this can not take place during the hl2 storyline

+1 vote   media: Public Lavatory Map
1928tommygun
1928tommygun Nov 27 2009, 1:59am says:

Lol, I'm a part of T1 Productions?
What's the T for?
Do we have a logo?

Funny stuff.

+1 vote   group: T1. Productions
1928tommygun
1928tommygun Nov 25 2009, 2:35pm says:

Needs some body work. Belts, straps, chains, buckles, layered clothing/armour, all those little things.

+1 vote   media: Ork Stormboy
1928tommygun
1928tommygun Nov 11 2009, 11:31pm says:

excellent job on the musics Lewis, helps the creative atmosphere

+1 vote   media: The thick of battle
1928tommygun
1928tommygun Oct 25 2009, 11:14pm replied:

Should have made the sentences line up
F
I
R
S
T
C
O
M
M
E
N
T

-2 votes   article: Orion - Featured in BGamer
1928tommygun
1928tommygun Sep 24 2009, 9:51pm says:

He looks like he's make of rubber xD

+5 votes   media: Army Men Extended - Soldier
1928tommygun
1928tommygun Aug 25 2009, 1:14am says:

lmfao, agreed.
Gets the point across though...I think

-2 votes   media: Concept Art - Niles
1928tommygun
1928tommygun Jul 23 2009, 1:32pm says:

bunker is looking a little better, almost seems too tall now, however

+1 vote   media: MainMenu
1928tommygun
1928tommygun Jul 11 2009, 2:08pm says:

What is a planit? or a plaint?
Surely you couldn't mean planet.

Doesn't sound like a particularly engaging storyline, and I think you're trying to go for a non-linear storyline. Its probably best to stick with one linear set of missions with a proper difficulty bellcurve.

+1 vote   article: Starcarft: Source Overview.
1928tommygun
1928tommygun Jun 23 2009, 1:30am says:

Possible grenade? Are you kidding me?

+1 vote   media: possible grenade
1928tommygun
1928tommygun May 29 2009, 12:33am says:

Good stuff, looking forward to it

+1 vote   media: Army Men Extended - SMG Demonstration
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