Welcome to Zero SFX. Created in January of 2006 by Garrett, Zero SFX started out as an independent Indie and Modification community established organization, providing high-quality Audio Production for its clients. After working on a number of projects Zero SFX later branched into a contract audio production unit. Zero SFX provides Audio Production for Video Game titles ranging from titles ranging from RPGs, Music Rhythm Games, and 1st/3rd Person Action titles, as well as film production. This process involves audio engineering, sound design, foley recording, voice acting, and dialogue editing.
A track I made for a concept I'm working on... still not completely sure but I think it would make for a good intro or outro.
A long, ominous track for dark ambience. I hope you enjoy the track and lose yourself for 14 minutes.
I really don't know how to explain the name - it just kinda came to me because I couldn't think of anything.
A shorter piece, not too much changing up, follows through well. More of a background music for an action scene.
This is a trailer I made for a concept I've been working on. Obviously a zombie survival game - details are in my blog. I took clips from Dead Rising...
This is a piece I made for exploring a certain area in a concept I'm working on. The concept if for a western type game - paint the picture from the train...
This is a second concept for the Spacedock level. It's changed up a little bit with guitars for a little bit less of an ambient feel. I'm going to use...
This is a concept piece for The Fright Project, a Half Life 2 mod by Xoftware. Look him up, check him out, watch the level walkthrough video in which...
A short piece, really chillin' feel. Maybe could be made a little longer.
Some sort of epic piece for battle, a little different feel than usual. Enjoy :)
Shorter piece with ambient and arena possibilities. Maybe a "world" or "free roam" piece?
Latest offering of orchestral music, for Plink's mod The Lift - A Eureka Seven mod. This is not the finished article, I would like to add some electronic...
A short melancholy piano piece in at around 1m30s. Use for a cut-scene or entrance music to a calm area.
An old orchestral piece that I did a few years back. Note that this DOES NOT utilize the VSL like my other works and needs a little more sound staging...
Another piece I wrote last year. Never been 100% sure about this one though I like the synths and the end part but I think it might be a bit crowded...
This is a shortened version of the original with slight changes for a HL2 mod by Xoftware.
From late '07 - I made Karnage for a fast-paced, arena-style FPS. Sample track for a loop.
Track for an epic scene in a World War I or II battle, background gunfire ambiance added.
Track for an epic scene in a World War I or II battle, background gunfire ambience added.
Ambience for horror, blood, darkness, feeling like something's about to happen or something disturbing already did.