Welcome to Zero SFX. Created in January of 2006 by Garrett, Zero SFX started out as an independent Indie and Modification community established organization, providing high-quality Audio Production for its clients. After working on a number of projects Zero SFX later branched into a contract audio production unit. Zero SFX provides Audio Production for Video Game titles ranging from titles ranging from RPGs, Music Rhythm Games, and 1st/3rd Person Action titles, as well as film production. This process involves audio engineering, sound design, foley recording, voice acting, and dialogue editing.
first second i heard it I was in love with this :$
good job by the way :)
That's a great heavy tune. When I get home I'll have to crank it to 10 and see if I can blow my wife's clothes off
overall thats quite good I particularly liked the slow ending ending section.
though I found the repletions of the guitar part at the start to be rather boring. try changing more than just the drums.
The compression is a bit over the top and I agree on the repetitive guitar part.
However, the drums are nice an' dirty which gives a good effect to the piece. The slow part as well has a nice build up to it, kinda reminds me of Porcupine Tree a bit.