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All Information regarding Twisted Insurrection's GloboTech Infantry.

Posted by Aro on Dec 4th, 2013
Article


This is a complete list of the GloboTech Infantry assigned to your command during Twisted Insurrection. Each unit has it's own introductory during the campaign progression so you can figure out what unit is best for what roles. Please note that changes will more than likely occur over time and some unit/cameos are still using placeholder images as we are still in our beta stages.


Peacekeeper

Unit pcture

GloboTech's basic infantry, Peacekeepers are fast and cheap but individually vulnerable, they are best when pitched against other light infantry. However, when used in large groups, they can be devastating to even the mightiest units. Tiberium causes harm to Peacekeepers, like most other unprotected infantry.

  • Cost: 50
  • Requires: Armoury, Barracks
  • Primary Weapon: Assault Rifle
  • Purpose: Anti-Infantry
  • Firepower: Low
  • Armour: None
  • Speed: Average
  • Tech Level: 1


Engineer

Unit pcture

GloboTech Engineers are capable of repairing friendly structures, as well as taking complete control over those of an enemy.

  • Cost: 300
  • Requires: Warehouse, Barracks
  • Primary Weapon: Repair Kit
  • Purpose: Support
  • Armour: None
  • Speed: Average
  • Tech Level: 3


Medic

Unit pcture

Extremely valuable soldiers on the field, GloboTech Medics restore friendly soldiers to maximum health as quickly as possible.

  • Cost: 600
  • Requires: Hospital, Barracks
  • Primary Weapon: Medkit
  • Purpose: Support
  • Armour: None
  • Speed: Average
  • Tech Level: 4


Guardian

Unit pcture

The protectors of GloboTech cities and research areas, Guardians are well armoured and heavily armed infantry capable of removing Tiberium Mutations and enemy Infantry with great ease. Their special Shotgun shells also cause a fair deal of damage to light vehicles.

  • Cost: 550
  • Requires: Armoury, Barracks, War Factory
  • Primary Weapon: GT-11 Heavy Combat Shotgun
  • Purpose: Special
  • Armour: None
  • Speed: Slow
  • Tech Level: 5


Exo-Suit

Unit pcture

These Special Forces operate in the most contaminated environments around the globe. Their X-O powered combat suits are armed with integrated 40 mm grenade launchers capable of dealing with hostile forces at great range.

  • Cost: 700
  • Requires: Armoury, Barracks, Technology Center
  • Primary Weapon: Dual 40mm Grenade Launcher
  • Purpose: Anti-Armour
  • Armour: Heavy
  • Speed: Average
  • Tech Level: 7
Post comment Comments
conran7
conran7 Apr 3 2014, 9:04pm says:

No infantry anti aircraft?

+1 vote     reply to comment
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