The Human Pond is a recently started blog, we are three guys who write about games, movies, music, art and what ever we feel like writing about. This group is our link into the ModDB community.
Learn how to export a model from Blender to Overgrowth.
Posted by Silverfisk on Jan 7th, 2011
Basic Props Modelling.
First we download Blender, then we create a simple model, make it smooth and unwrap it. Then we make a simple texture for the model and create the xml file that we later load in the game to spawn the object.
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