For fans of indie games and hardcore indie gamers, no matter at all whether these indies are commercial or freeware/opensource! This is a hub used for many indie news groups and a place for fans to share art and community collaborations.

How to draw comics professionally (Part 1)
DesperatioN

How to draw comics professionally (Part 1)

DesperatioN Concept Art 2 comments

Ever wanted to learn how comics are drawn? Whether you are professional artist or just interested in the subject you will find it to be an entertaining...

A look at the Level Creation tools behind 'My Friend Pedro: Blood Bullets Bananas'
My Friend Pedro: Blood Bullets Bananas

A look at the Level Creation tools behind 'My Friend Pedro: Blood Bullets Bananas'

My Friend Pedro: Blood Bullets Bananas Mapping/Technical 3 comments

Not so much a tutorial, but rather a look at some ways I managed to speed up the dressing of levels in Unity.

UE4: Submerge postFX video
Submerge

UE4: Submerge postFX video

Submerge Mapping/Technical 0 comments

Have a look at how some of the post effects in Submerge are done. The video includes Color Grading, Color Grading by Depth, Bloom, Exposure, Depth of...

The Five and a Half Filters of Game Creation
The Amazing Goblin's Workshop

The Five and a Half Filters of Game Creation

The Amazing Goblin's Workshop Design/Concepts 1 comment

Right, we passed by many thoughts, and we even structured some interesting ideas, now we have to separate the best ideas, and how do we separate a good...

11 Improvements for your brainstorm

11 Improvements for your brainstorm

Design/Concepts Tutorial 8 comments

The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...

Personal Daemon

Personal Daemon

Design/Concepts Tutorial 13 comments

Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by...

What a game designer needs to know?

What a game designer needs to know?

Design/Concepts Tutorial 18 comments

Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...

6 steps to play with player's mind

6 steps to play with player's mind

Design/Concepts Tutorial 27 comments

This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...

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