Subsideria is a modernised reincarnation of the classic arcade space shooters, re-imagined with boss fights, multiple game modes and more; how long can you survive the oncoming asteroid barrage?

You've been sent into the depths of Tenebra with nothing but your ship and its cannon. You have one task - you must locate and eliminate the source of chaos threatening your world. Annihilate everything in your way, exterminate all those that challenge you - you must conquer the cosmos!

-6 unique asteroids to keep you on your toes
-12 life saving abilities and power ups
-3 intense boss battles
-3 game modes with 4 difficulty settings each
-Over 70 challenging achievements
-Online leaderboards to challenge the world
-In game Datalog of Tenebra's secrets
-Original orchestrated soundtrack with over 5 unique pieces
-Crisp HD graphics

Do you have what it takes to stay alive?

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As I announced on Twitter a few days earlier, localisation for Subsideria has begun. To do this I created a new class called a LocalisedString, which automatically uses the correct localised string for the selected language. I have started with Chinese, which is mostly done. Only the achievements and a few parts of the datalog remain. It is simplified mandarin, and at this time there are no plans to add traditional Chinese or Cantonese.

Screenshot 2018 01 24 14 33 11

In addition to Chinese, the Russian localisation has begun it not nearly as complete as the Chinese. Korean and Greek localisations are also planned but have not been started as of yet.

French and German translations are desirable, however I cannot confirm them as of yet due to the lack of translators for the said languages.

If you would like any other languages to be added, or could possibly offer translations, please let me know.

Selectable Inversion Image Effected I Created for Subsideria (SIIE)

Selectable Inversion Image Effected I Created for Subsideria (SIIE)

Client Side Coding Tutorial

In this article I will be outlining and showing how I created the selectable inversion image effect I created for use in Subsideria. By utilising render...

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Latest tweets from @qfsw1024

More development on the final boss has begun! Are you brave enough? #gamedev

Feb 18 2018

Boss rush mode in Subsideria is now functional! Think you can beat them all??

Feb 17 2018

Chronostasis 2.0 is here! Think you can keep up? #gamedev

Feb 17 2018

Played around with SIIE some more, welcome to hell! #gamedev #indiedev

Feb 17 2018

Are you brave enough to challenge Tenebra's darkest secrets?! #gamedev

Feb 16 2018

Didn't really expect this comeback to work!

Feb 16 2018

Swedish Localisation for Subsideria is in progress thanks to @CorrectureGames! #gamedev #indiedev

Feb 16 2018

The store page has now been localised in English, Chinese, Norweigan, Swedish, Russian and Korean! Additionally ach…

Feb 13 2018

Subsideria's store page is now localised in Swedish and Norwegian! #gamedev #indiedev #indiegamedev #subsideria

Feb 12 2018

Added dynamic lighting to the phantom asteroids! #gamedev #indiedev #indiegamedev #wip #subsideria

Feb 11 2018

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