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Check out the top 10 greatest Doom 2 mods as deemed worthy by the Mighty 12th Cacodemon!

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Cacodemon Says:

Doom is now twenty-two years old and shows no sign of slowing down. Gameplay modders, map authors, musicians, coders, and more continue to trickle in to an aged yet vibrant community.

To play these you will need Doom 2 from a store or steam. And for the best experience grab.

To play the maps, the wads can be run by dragging on the exe, or shorcut gzdoom.exeˇ-filename

A few days after the events of Concerned, another hero tries to breach the C.E.R.N facility, things have changed though, nukage is flooding everywhere including the surrounding mountains, things are really going downhill. The objective is simple, to try and halt the invasion by closing the portal discovered by our previous hero whos location and life signs remain unknown......... It is all up to you.

Single map for GZDoom (Doom 2), made for Tormentor667's Doomja Vu. Creepazoid atmosphere with custom weapons / enemy edits. 'Nuff said. You are an engineer employed by the UAC to investigate the source of a strange signal originating from an abandoned facility. This wad tells the tale of what happens next...

Here's a three-key odyssey map which you can beat without finding any keys or even really going outside. For Ultimate Doom! as always the song is the main attraction and the level is just a descent into absurd madness.

50 Shades of Graytall is a project designed around creating maps with interesting architecture and gameplay despite being limited to a selection of arguably hideous textures. Started in response to a silly post made in the Editing forum which led I and several others to attempt maps using the (slightly edited) rules in the post, hoping the result would be decent. Eventually opened up to the community and here we are!

Sprawling techbase medley with surreal interludes in hell. Assume the usual twaddle about teleportation research gone awry. This was an exercise in using the original Doom 2 textures and specials to build something very modern: with intricate spaces, long vistas and a bunch of half-assed environmental storytelling. Inspired by No Rest for the Living, Visions of Eternity, Vaporware Demo and Metroid Prime.

Swift Death is an extremely hard megawad, calibrated for speedrunners. I recommanded for novice players to play in "easy" ("Toilet Break", or "Soft Event"). SD is realized in speedmapping sessions, for the most parts of maps. These maps are generally small, and contain on average 75 monsters. They are also compatible for the duel / deathmatch.

Welcome to Skulldash, the fast-paced speedrun arcade mod For Doom II. The objective in skulldash is to collect the Skulltokens scattered around each level to unlock the exit. While collecting the Skulltokens you have to race against the clock, as there is a time limit to beat – all while defending yourself from the hordes of monsters from hell.

The main goal was to create a vanilla classic episode themed on Doom2 techbases. I was as well influenced by d2twid and 1994-1996 maps

Sunlust is a set of 32 boom-compatible maps for Doom II, designed to be played from pistol start. The maps meander through a range of themes, from traditional bases and temples to abstract hellish, void, and tech aesthetics. UV is designed primarily for ubermensch doom-gods, thus we encourage most players to start off on HMP or lower.

Valiant is a MBF megawad for Doom II featuring 32 new maps spanning 5 themed episodes. Each map is designed to be played from a pistol start, but some effort has been made to support continuous play as well.


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INtense! Staff
INtense! - - 4,100 comments

We are doing an old school lan at XMAS. Will have to play these, great to see Doomworld still going strong

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Guest
Guest - - 689,439 comments

old school lans are freaking awesome!

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salejemaster
salejemaster - - 97 comments

Opps forgot to log-in ^,^

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INtense! Staff
INtense! - - 4,100 comments

What games would you pick? Here is our list:

Core Requested:
Doom 2
Half-Life
Quake 3 / Instagib
StarCraft: Brood Wars

Possible Options:
Quake/Quakeworld
Age of Empires 2
Call of Duty 4: Modern Warfare
Shadow Warrior
Duke Nukem 3D
Jedi Knight 2: Jedi Outcast
Painkiller
CounterStrike
Halflife 2
Rise of the Triads

Reply Good karma+1 vote
Lacedaemonius
Lacedaemonius - - 510 comments

Do CS Throwback or 1.0 for the nostalgia factor.

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EXU_SKULLY
EXU_SKULLY - - 626 comments

Half-life and doom 2 for sure!

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gamehacker
gamehacker - - 552 comments

Lans where always awesome. I also miss system linking consoles and directly linking computers for truely old school before owning a hub was even common,
Also agreed about Doomworld it's always good to see new original doom maps, I wish there where more Doom 3 map packs though

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MattyG
MattyG - - 135 comments

As far as MIDI synths go, I'd recommend BASSmidi + a soundfont equivalent to the SC-55. It's as close to a direct upgrade of the original Doom soundtrack as you can get.

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Chezzlor
Chezzlor - - 860 comments

That's great you guys put Doom World's article into Moddb. Awesome stuff, there is definitely some great mods / wads people should try. Valiant and Going Down are two worth looking into.

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DoomVideoVault
DoomVideoVault - - 324 comments

Nice, show the folks that there is more than BD to play with.

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medve
medve - - 1,475 comments

that was actually the purpose

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barronofhellion
barronofhellion - - 294 comments

nice

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antdude
antdude - - 103 comments

Is this the same list from Doomworld.com?

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INtense! Staff
INtense! - - 4,100 comments

Yep, we are promoting the awesome Doomworld article here: Doomworld.com you should check it out

Reply Good karma+2 votes
dragonborntim
dragonborntim - - 246 comments

lol 12th cowards.

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