The CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.

Cryengine 2 Mapping

Cryengine 2 Mapping

Mapping/Technical Tutorial 24 comments

This tutorial will tell you how to create your first basic crysis map.

Crysis Mapping #2

Crysis Mapping #2

Crysis Mapping/Technical 14 comments

Continuing were we last stopped, lets add some trees :D

Cryengine Flowgraph Tutorial

Cryengine Flowgraph Tutorial

Mapping/Technical Tutorial 9 comments

This will explain the basics and a bit more advanced flowgraph editing.

Petrograd Mod Level Design (Interior Lighting/Optimization)

Petrograd Mod Level Design (Interior Lighting/Optimization)

Petrograd Mapping/Technical 17 comments

In this tutorial, I explain how to use VisAreas and Portals in CryEngine in order to setup lighting for interiors.

Video Tutorial - Texturing & Importing a Model into SB2

Video Tutorial - Texturing & Importing a Model into SB2

Mapping/Technical Tutorial 5 comments

This is a 2 part video tutorial on how to take a model created in 3D Studio Max 2008, apply textures to it and export the textured model into the Crysis...

Fake Cell Shading

Fake Cell Shading

Players Modelling Tutorial 13 comments

i just wanted to post a tutorial of my very own, a tutorial for Fake cell shading, that is working on any game.

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

Players Modelling Tutorial 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

How to Setup and Export Models into CryEngine 2

How to Setup and Export Models into CryEngine 2

Petrograd Props Modelling 5 comments

In this tutorial I will show you how to do the following: -Setting up your Mod file structure. -Prepping your model for export. -Creating the Physics...

Solid Tutorial for Crysis and Warhead

Solid Tutorial for Crysis and Warhead

Level Design/Theory Tutorial 9 comments

With the Solid tool you can "brush" like objects/building for the Cryengine2 (Crysis & Crysis Warhead) UPDATE SOLID TUTORIAL 2.0 for CryENGINE 3

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- Players Modelling
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- Props Modelling
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