The CE2Devs Group gathers teams and individuals that have chosen Crytek's next-generation engine to power their upcoming Map, MOD or Game.

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Crytek Crydev Trip - Day 1

Crytek Crydev Trip - Day 1

Feature 12 comments

As some of you might be aware of by now, towards the end of last month, the Crydev moderation team suddenly disappeared for a few days. If you were wondering...

Part 2 - Development Strategy
Crysis

Part 2 - Development Strategy

The Worry of Newport

An in depth series of articles over viewing and discussing how Part 2 will be improved over it's predecessor, starting with the development strategy.

The goals I set myself and an inventory of items already modeled
Crysis

The goals I set myself and an inventory of items already modeled

Butterfly - Quantic 1 comment

Here are the goals I set myself and an inventory of items already modeled The next targets will be added as and when the project progresses. The deadline...

Features of our mod...
Crysis 2

Features of our mod...

STAR WARS - A GALAXY IN CRYSIS 6 comments

I told you a couple of things we want to include into our mod, now I want to present you an overview of what we already achieved, what we are actually...

Adding a Persistence System to Crysis Wars
Outcast: Legacy of the Yods

Adding a Persistence System to Crysis Wars

Outcast: Legacy of the Yods 10 comments

The following article describes how we managed to store all kinds of data, such as entity positions or the player's inventory, when travelling between...

Extending Crysis with a custom Dialogue System
Outcast: Legacy of the Yods

Extending Crysis with a custom Dialogue System

Outcast: Legacy of the Yods 1 comment

This feature describes how we added a RPG/Adventure-style nonlinear Dialogue System to the First-Person-Shooter Crysis Wars. The technically interested...