this group is for all the fans of blue hell game Red Alert: A Path beyond and its up coming game Red Alert 2: Apocalypse Rising

In this Apocalypse Rising blog we have the Soviet Conscripts, Rocketeer Jetpack and the Soviet Service Depot.

Posted by TeamWolf on May 9th, 2010

Conscript Updates


The conscript is well underway now and, frankly, he needs no more introduction. Currently he's sitting pretty at about 4595 polygons. I've posed him a little differently to how I used to pose infantry that I made. This new pose is known as the “A” pose as opposed to the old “T” pose. It’s a bit of an experiment really, since I don't believe that anyone has tried rigging a w3d in the “A” pose before.
“But what are the advantages?”, I hear you say. Well, for one thing, the “A” pose is a lot more natural than the “T” pose, so the model starts out looking, overall, a lot more human. This also helps with the character is rigged, because you can essentially get more natural looking movements. When this guy gets rigged, we'll find out whether it has paid off or not.
I'm also thinking of re-working the gas mask shown in the image below, so any suggestions/images would be very welcome.

User Posted ImageUser Posted Image

Rocketeer Jetpack Update


Poggel has been modelling up the Rocketeer's jetpack and has posted a few updates since last week's blog. Some simple colouring has been done on the second image, but nothing final yet.

User Posted ImageUser Posted Image

Soviet Service Depot


rm5248 has been working on the Soviet Service Depot. The model is getting very near final, but it will require some accuracy-to-RA2 moderation (which will probably be carried out by dtrngd).

User Posted ImageUser Posted Image


Recruitment

We are looking for extra staff members to join our ranks! What we are looking for in a 2d artist, is someone who:

  • is enthusiastic about working with the BHP Apocalypse Rising Team.
  • has spare time.
  • will be active in the foreseeable future (a.k.a we don't want you running off).
  • is competent at creating their own 2d textures.
  • is over the age of 16 (we overlook this if you are what we assess to be a mature individual. This rule is known as the TruYuri rule).

PM One_Winged_Angel with your application stating why you would like to join the team along with any past experience. Please provide example textures, if you have any.

For the full version of this blog, click here. For the main forums and more, click here!

Post comment Comments
ApornasPlanet
ApornasPlanet May 10 2010, 6:15am says:

I like the rocketeer! good looking!

+2 votes     reply to comment
█Black/Brunez█
█Black/Brunez█ May 10 2010, 8:21am replied:

I don´t like it. I love the model! Awesome work!

+1 vote     reply to comment
X988123
X988123 May 10 2010, 7:35am says:

y the rocketer so bland as in it only blue and gray. dont get me wrong it looks good butt just kind of bland.

keep up the good work.

-1 votes     reply to comment
TeamWolf Author
TeamWolf May 10 2010, 9:27am replied:

It's not textured.

+5 votes   reply to comment
CnC_Fin
CnC_Fin May 10 2010, 8:18am says:

Loving the conscript! It looks just like the one in RA2 Conscript cameo :D

+1 vote     reply to comment
‡vlado32‡
‡vlado32‡ May 10 2010, 8:23am says:

very nice rocketeer, im inquisitive for texture for conscript

+1 vote     reply to comment
Armyguy
Armyguy May 10 2010, 1:30pm says:

My suggestion for the gas mask
Cnc.wikia.com
its the 1st pic you see

+1 vote     reply to comment
KiwiWarrior Creator
KiwiWarrior May 10 2010, 4:40pm says:

i like it all xD cool

+1 vote   reply to comment
RockerFox
RockerFox May 10 2010, 7:10pm says:

very nice, love the service depot

+1 vote     reply to comment
Pyrefly
Pyrefly May 10 2010, 10:53pm says:

I think you should add a cube with a brick texture under the repair crane thing itself. The crane looks like it doesn't have much to support it.

+1 vote     reply to comment
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