Group for anyone who models, textures, animates, codes, maps, etc., for the Battlefield series by EA/DICE.

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Release Day Set | 2nd DLC

Release Day Set | 2nd DLC

Project Zombie Strike 2014 0 comments

Welcome back everyone! Today we have some exciting news about the modification...

V1 News | Changes to Mod

V1 News | Changes to Mod

Project Zombie Strike 2014 2 comments

Hello again everyone! Looks like we overjoyed a little the break time,pending modification until April... Ooops

Beta Update: Teams,Locations and More

Beta Update: Teams,Locations and More

Counter Warfare:Ghost Protocol 2 0 comments

Hello everyone again Today we will talk about teams,locations and some updates...

Bad Karma Spammers | Running the mod

Bad Karma Spammers | Running the mod

Death Is Alive 0 comments

Hello everyone It seems like we have bad karma spammers that dont know...

New Story | Reworks

New Story | Reworks

News 0 comments

Hello again everyone In today's news we will talk about the story for the mod...

Post comment Comments  (20 - 30 of 57)
Turkish007
Turkish007

How do I change the name of a faction in BF2? I tried to do it on the localization file, but the faction name is still the same after I changed it to the name I wanted it to....

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Hawkerhunter
Hawkerhunter

there are 3 lines in the localization file and if it is a Exp team you want to edit. you need to find the other file for that.

read the following :-)
HUD_TEAMNAME_KSK Germany special KSK Team
HUD_TEXT_MENU_SPAWN_ARMY_KSK KSK
ARMY_KSK Germany special KSK Team
EOR_winningteam_KSK Germany special KSK Team: Won the Round
EOR_besteusquad BEST KSK SQUAD
HUD_HUD_WIN_STRING #TEAMNAME# has won the battle!
just replace the KSK with your teams name that should fix it :-)

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I-Omer-I
I-Omer-I

Hello, I'm new on ModDB. I'm learning 3DS Max and Photoshop now. Then I want to do my weapons for BF2 but I don't now how can I import a new 3D model to BF2 and texture it. Can someone help me about this problem?

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Hawkerhunter
Hawkerhunter

you need to use poe 9 3ds max version in order to both export and import. but it does only support 32 bit version of 3ds max. :-)

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I-Omer-I
I-Omer-I

I found it already but still I can't use it. I read it lots of tutorials but after starting export setup, I find nothing in the mod file. If you show me how can I use this, it will be better for me. Thanks for replying.

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Hawkerhunter
Hawkerhunter

uhm i would love too but i don't have 3ds max installed at this time. but when you use 3ds max 9 32 bit as an eample hit the bf2 tool which will be on your action bar above the 4 screens that shows what you made or can make. when you hit the battlefield 2 plugin use the utility selection and hit mesh import and then all you got to do is find the model you want imported to 3ds max and for export well that's a whole other story :-)

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Super747
Super747

My friends, new article, new ideas, check it out!! Moddb.com

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Super747
Super747

Hi Battlefield comrades, I got a lot of ideas for BF2 mods, check out my article Moddb.com maybe you find something useful...

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Noobkiller2
Noobkiller2

I need to learn how to edit meshes...
Can anyone help me?

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Loner99
Loner99

Hello all moders!

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MrXiskov
MrXiskov

I've an idea for a mod and i want to make a test minimod for start it, but the main problem is i've no idea how or where to start, but i'm ready to learn everything about basic modding in bf2. As i said, i don't want to make a big mod, for start a small test minimod for make the basics and learn. My idea of mod is based on a ficticious military conflict in the center of Asia (specially Kazakhsthan) with two alliances and with a total of 6 playable teams (3 for alliance) fighting for national freedom of the central asian countries or control their main production, having a large choice of weapons for different type of combat, inside different scenarios with different scales, with a total combat with air, water and land vehicles, to close quarters only infantry. I will be really grateful if someone decides to help me or teach me the basics of modding, i really want to try to make this project, i tried to learn in tutorials, but is useless, they don't tell me anything new, i'm ready to start, but i need a hand on this.

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on1ondevelopment
on1ondevelopment

I am not a good modder either (yet), but to start with, go to Forgotten Hope's webpage and look for their modding tutorial, it can teach you a lot about mapping, texturing and modelling. I suggest you learn the basics of Adobe Photoshop to texture stuff.

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MrXiskov
MrXiskov

thanks

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