Group for anyone who models, textures, animates, codes, maps, etc., for the Battlefield series by EA/DICE.
We were talking about zombie and human nations in this mod.
After waiting for a long time it's finally here, THE BATTLEFIELD 2: FINAL WAR CLOSED BETA! Since the beta is closed for the public, not much information...
This update adds a new close-quarters map and new weapons to the mod.
Alpha Version of Death's Alive should be released in September, 2013. But developers will never release it, because we have no time for it... well, it...
I got some rather depressing news. Nothing happened to the files but....
I have question. How many polys do we need to have for importing weapons and vehicles to bf2 map editor?
I want to know is weapon mags changable?
I want to put mg36 drum mag to M4A1. Can anybody help?
It would be good if it can be added in tweaker file.
Guys, if you have a question about modding, send me a PM and I'll try to help!
Im not sure if i can post on here if i cant then please delete my post.
I am one of the founders of Stargate4bf2 and we are looking to recruit some new members we are in need of people to help us creat some ground levels woodland levels and other types of maps if you would like to help then please PM me o sign up on our forums @ Forums.startgate4bf2.co.uk
Feel free to sign up and have a look around
our moddb page is Moddb.com
I have a question, how do I make a bolt action sniper rifle simi-automatic? which part of the tweak file is it?
in animationComp set ObjectTemplate.animation.useShiftAnimation 0, ObjectTemplate.animation.shiftDelay 0 and you could also screw around in Animationsystems to delete shifting animation.
If anyone wants to learn how to map send me a pm.
Is this group also for those who learning how to mod BF2?
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