Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Crusader
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Cryrid
Cryrid - - 197 comments

I think if you're going to use a few 2048 textures, then you can easily afford to add more polygons. The helmet and hands would immediately benefit from them.

Reply Good karma Bad karma+2 votes
[Q]uik Author
[Q]uik - - 458 comments

This is not a serious project, it's pretty much just for texturing excersize - But I do agree that the helmet would benefit from it.

Reply Good karma+1 vote
cW#Ravenblood - - 6,703 comments

Pretty nice work dude,
but in my opinion the guy is pretty flat, he could be thicker.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Finished! Now I just need to start with his scabbard, sword and possibly a shield - not sure..

Might add some ingravings to the helmet, maybe..

Got tired of face excersize - I never get around to texture them, thus, I felt like making somthing that I could texture.

I did use sculpting to get the creases in the "tabard" thingy
And as said above, i will make a scabbard and a sword, but that will have to wait until next week, sort of.

Oh, and the texture is 2048 x 2048, I know, a tad much but..
and it does use specular map.

it is 844 polygons., not shabby if you as me!

Full view please