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Will be a sandbox kind game.
4 diferent levels to play.
A high score to beat.
You will get hungry, thirsty or infected if a zombie touch you and you eventually die.
All 4 levels will be medium size open explorable world.
With night/day cycle.
BUT take in mind at night you wont see anything, and your flashlight battery will be empty eventually.
You must find supplies to survive every day.
And every day more zombies will come.... but... can you survive?.
The game will not be developed anymore unless i get a new pc or someone to give me a hand with it.
But anyway before i drop the whole game to the trash, i want to give to people at least a little gift...
Last time i made a playable build: Mediafire.com
And a little gift for other developers who work with blender: Mediafire.com
Have fun!. :D
-LeftClick: Shoot/Select an special item.
-Q: Throw actual weapon (+Alt Throw a mag from the actual weapon.)
-E: Interact with objects, or pickup weapons. (You have to look at them.)
-V: Opens special item list. (+LeftClick to use an item/+Alt To throw the object.)
-G: Throw the actual grenade.
-F: Turn On\Off the flashlight.
-Ctrl: Prone. (Useless controls in a zombie game, but i wanted to make it multiplayer before.) =P
The levels on the game where only for testing purposes, but still playable.
There are 2 doors on the first level, one for reset the weapons of the WeaponTestRoom and the other one is for going to Enemy and Scenario Test.