White Day: A Labyrinth Named School (화이트데이: 학교라는 이름의 미궁).

White Day stars a young Korean student who has a crush on a local beauty. A chance encounter leads into her forgetting to pick up her diary. Being a noble gentleman with a crush, he sneaks into the school at night to plant the diary and chocolates into her desk. The holiday White Day is upon them, which is similar to Valentine's Day, but in Korea (and some other areas in Asia) White Day is the day where boys gives girls chocolate, while Valentine's Day is the day girls give guys chocolate. But as he sneaks in, he gets involved into a story that runs deeper than the schools innocent exterior. Something is wrong. As the game goes on, the school slowly begins turning into some abstract and terrifying labyrinth that just continues to grow and grow into utter madness. Uncovering the secrets that have festered beneath rock and soil, long forgotten... but sometimes pain that runs this deep leaves traces...

I checked and searched as much as I could on many forums, but I don't think there was ever a mention of it on top horror game of all time lists. I found some threads on it but there was only a few responses here and there. This is understandable, as the game was released in 2000 for PC, and was only released in Korea... But it is a damn shame. For better or worse, it's here now. 

White Day: A Labyrinth Named School remains the scariest game I have ever played.

Before Amnesia: The Dark Descent and Penumbra, there was White Day. I mention those games as I feel Frictional borrowed a lot from the game White Day. They are incredibly similar in quite a few ways, though I feel White Day still remains far scarier than either of those franchises and pulled off the, 'I'm a defenseless hero hiding in the dark' mechanic far better 10 years before Amnesia came out. The game was incredibly ahead of it's time, using a lot of real-world logic for various actions and puzzles in the game and stirring up an atmosphere that I feel has been unmatched by any other game to this day.

The game was so terrifying that many people emailed the developers saying they couldn't complete the game because of how absolutely frightening it was. They released some patches for the game that changed the scare levels dependent on what difficulty you choose.. There are more healing items and far less scares on very easy mode, but less save points and items on Hard difficulty mode, but more story and scares. Though not all scares will be experienced in a single playthrough regardless, as the game features quite a few randomized scares that may or may not happen in a playthrough. And these aren't just 'booo did I scare you' jump scares, these have to be some of the most well-done psychological horror I've ever experienced.

The game essentially has forces working against us that we cannot contend with, even the darkness itself is not much better. Strange paranormal occurrences are happening in the school. In the dark is where things start to get really messed up, and anything from something crawling through the vents, noticing something move in your peripheral vision or the school itself fighting your presence. Your main source of light is a box of matches, which dim out quickly and only shine light about a foot or two in front of you. Full of progressively twists and turns, environment hazards, and is progressively getting stranger and more dangerous. Finally, if you play the game on Hard Mode, there's additional notes containing ghost stories, as well as the ghosts of these stories being in the school, also randomized somewhat. From all of this, you are completely defenseless.. run, hide, pray and never give up.

The game had a complete mastery of atmosphere, scares paying off, and though outdated graphically boasted some extremely ahead of their time ideas. The team unfortunately was disbanded shortly after the game was released, there was an English version planned at one point but it was cancelled as they went under.

The game became abandonware (after the closing of Korean developer Sonnori) and now there are no holders to its rights or any copyrights on it, making sense as it didn't sell well, only was sold in Korea, and had almost non-existent advertising. 

And because of this, the game has become incredibly hard to find for sale and is relatively unknown still, though in several circles of horror enthusiast it is known as one of the, if not the, scariest games of all time, and in my opinion it's the scariest to exist (and I've played a lot of horror games).

However, because it is abandonware, the game is now free and even the developers have kept up the website unofficially to link people to download the full game. People have also worked on an English patch, so these days you can easily download it and experience it yourself. 

It's almost time for the season of Halloween. I welcome everyone to test their wits against this game, and see if you can disagree that it isn't the scariest game of all time. Try the hard mode, and see how it goes for you. It only gets scarier the further along you get, and if you want a real challenge try 'Real' mode (even more scares, die once and you get a game over, have to escape the school before midnight or else you lose). I'm going to keep my own game diary of my events in the game. I think this could be fun and bring some attention to a hidden gem that really deserves it.

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3 comments by UnnamedStudios on May 22nd, 2014

People have been complaining about viruses while installing the game. They are false positives. It is most likely because the registry is being modified to make the game run properly when you install it, and probably because "WhiteDay - Start.exe" runs in batch script. The installer itself also uses a program called Clickteam install creator, which AVs might find suspicious.

I'm considering a re-do of the whole lot in a different environment somewhere in the future (if this becomes a big problem), but until then, this is completely safe despite the warnings you might receive.

I have reprogrammed WhiteDay - Start.exe from scratch in visual studio and it shall be released in v16. This should stop any virus warnings anyone gets.

v16 has been released.

Downloads RSS Feed Latest Downloads
White Day v16 [Manual Installation]

White Day v16 [Manual Installation]

Jul 1, 2014 Full Version 0 comments

White Day: A Labyrinth Named School (화이트데이: 학교라는 이름의 미궁). The story of a young man's trip into school at the dead of night to deliver some candy in preparation...

White Day v16 [Full Installation]

White Day v16 [Full Installation]

Jul 1, 2014 Full Version 4 comments

White Day: A Labyrinth Named School (화이트데이: 학교라는 이름의 미궁). The story of a young man's trip into school at the dead of night to deliver some candy in preparation...

White Day v16 [Manual Patch]

White Day v16 [Manual Patch]

Jun 30, 2014 Patch 0 comments

If you haven't installed White Day yet, I recommend you download the full v15.6 version and then update to v16 using this patch. This patch can update...

White Day v16 [Patch]

White Day v16 [Patch]

Jun 30, 2014 Patch 1 comment

If you haven't installed White Day yet, I recommend you download the full v15.6 version and then update to v16 using this patch. This patch can update...

White Day [v15.4]

White Day [v15.4]

Feb 10, 2014 Full Version 11 comments

The 15.4 version of white day by unnamedstudios, Pulled a few months before the site's closing.

White Day v15.6 (Manual install)

White Day v15.6 (Manual install)

Jul 29, 2013 Patch 2 comments

The story of a young man's trip into school at the dead of night to deliver some candy in preparation for the Eastern Holiday of the same name, White...

Post comment Comments  (10 - 20 of 88)
Guest Jul 29 2014, 2:58pm says:

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ShadowWolf12345 Jul 30 2014, 5:12pm replied:

Try the v15.6.
It doesn't seem to have many bugs that stop gameplay.
unless you want to play real mode. I dont know if its a bug but in the new building your speed becomes so slow that, even when running, the janitor is faster than you.

+1 vote     reply to comment
ShadowWolf12345 Jul 22 2014, 10:12am says:

Started playing V16 but The game crashes everytime I finish using the acid under the tree thing not long after the start of the game. Is there any way I can fix this?

+1 vote     reply to comment
UnnamedStudios Aug 2 2014, 12:50pm replied:

Cheat mode tends to cause crashes like these - Are you sure it's off?

+1 vote     reply to comment
ShadowWolf12345 Aug 2 2014, 1:06pm replied:

I'm not sure what cheat mode is or how to use it. Could It have been turned on without me knowing?

+1 vote     reply to comment
UnnamedStudios Aug 3 2014, 9:12am replied:

Open up White Day and load a save or start a new game. Press the Grave key while you're in-game (if you don't know what key that is, open this: I.imgur.com).
If cheat mode is on, a console will open where you can type in commands. If it's off, nothing will happen.

If cheat mode is on, then you should find that the launcher says so when you start the game:
Just set it to 'off'.

If that doesn't change anything when you start the game again, go to your White Day folder in 'C:\Program Files (x86)\WHITEDAY' and move 'WhiteDay.dll' to a different location.
Then rename 'WhiteDay_p4.dll' to 'WhiteDay.dll'.
Then rename the 'WhiteDay.dll' file you just moved out of the folder, to 'WhiteDay_p4.dll', and put it back in the folder, essentially swapping the files.

If you find cheat mode is off, then it's a different problem entirely :0
In which case, Mediafire.com
Download that and try putting that in your White Day folder. Please note that it will make a bug appear in the New Building where an enemy that appears in some classrooms on the ceiling will throw you out of the map. This is a bug that had existed on all versions before v16.

+1 vote     reply to comment
Guest Jul 19 2014, 5:52am says:

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LuckyClover Jul 11 2014, 3:37am says:

Just started a new save for no reason and upon chance -- noticed this (look at the door towards the end of the corridor and you'll see two bright red lights/symbols):


If I move the camera in a clockwise fashion to the right, the two red lights don't disappear but if I move forward or elsewhere; they disappear. Playing this at 1920 x 1080 resolution on a PC with a: GTX 680 graphics card (4 GB Video ram), Intel Core i7 950 @3.07ghz (4 core, 8 core logical) CPU, 16 GB DDR3 ram and Windows 7 64 bit operating system.

+1 vote     reply to comment
UnnamedStudios Aug 2 2014, 12:49pm replied:

Ah yeah I've known about it since the start. I haven't found a fix for it, and I've never played a version of White Day that didn't have it sadly.

+1 vote     reply to comment
LuckyClover Aug 3 2014, 11:51pm replied:

Well I just finished the game and had no other problems from what I mentioned already.

Want to say a big thank you as it was exactly how I remember playing this the first time I got hold of it (was the original Korean version though).

I really enjoyed it and have got some friends hooked on it.

Thanks again.

+1 vote     reply to comment
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White Day
Developer & Publisher
Custom Built
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Release Date
Released Sep 18, 2001
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27 votes submitted.

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Highest Rated (2 agree) 10/10

Scarier than Amnesia... Right now making a let's play of it, and I have to say this game is terrifying! It's long, has alot of complicated puzzles but the atmosphere is... oh god... If you are looking for a game in which you crap yourself, this is your game.

Jul 30 2013, 1:06pm by NightSshadeGaming

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