A voxel based adventure and RPG. Vox is a highly customizable game where you can create, destroy, edit and build anything you desire. The whole world, every item and object within it, and even the characters and inhabitants of Vox are created using a custom 'Voxel Engine' that allows for an unparalleled level of creativity. Come and explore your imagination!

Report abuse Vox v0.32
Filename
Vox_v0.32_DEMO.rar
Type
Demo
Uploader
AlwaysGeeky
Date
Jun 13th, 2013
Size
15.47mb (16,218,675 bytes)
Downloads
2,089 (1 today)
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Description

New update to the free demo. Lots of cool new features and updates in this version, far too many to list, but some of the highlights include: Map and minimap support, NPC companions, Quest journal, town generation, castle walls, Better performance and critical bugfixes. See the full patch notes for a list of all the changes.



Vox V0.32

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New Features:

  • Add chunk loading text to load screen.
  • Better smooth camera transition in and out of target camera - lag the camera follow behaviour.
  • Allow NPCs to min other minerals - copper, iron, silver, gold.
  • Allow NPCs and Enemies to shoot freezing and poison arrows.
  • Add map rendering functionality.
  • Add minimap to the HUD.
  • Transition from Large map to minimap by pressing 'M'.
  • Map zooming with mouse scrollwheel.
  • Player map render.
  • NPC map render.
  • Enemies on the map and minimap.
  • Chunks are uncovered as the player encounters them for the map.
  • Save visibility information into the chunk files, so the map loads properly on reload.
  • Companion NPC HUD display.
  • NPC companion HEAD model diplayed on HUD when in a party.
  • Party health bars and names on HUD.
  • Quest Journal GUI screen - opened and closed by pressing 'J'.
  • Quest progress and status is now saved to file and loaded.
  • Proper staff cast animation and weapon type.
  • New accessory type - orbital elemental crystals.
  • Only render the NPC weapons if we are following the player.
  • Don't render the orbitals when we are dead.
  • Massive improvements to NPC and enemy combat.
  • Take out DT deltatime hacks.
  • Arrows, shots and explosions now affect NPCs.
  • Allowing for omni-directional house generation.
  • Improve house generation algorithm.
  • Importing and exporting items in the world.
  • Better world generation phase.
  • Allow windows to be destroyed when a house is generated.
  • Proper storage of scenery and geometry after a worlf has been generated.
  • Add editing table.
  • Add crafting anvil.
  • Improvements to crafting GUI.
  • Crafting GUI now displays the item recipe requirements when selecting an item to craft.
  • Better anvil position, for crafting.

Bugfixes:

  • Fix camera CalculateAngles() function - works for all cases now.
  • Add debug toggle to enable/disable all chunk rendering.
  • Make sure we always chunk sort during an initial load.
  • Don't do creation mode actions if the creation GUI is unloading (world back-pressed bug).
  • Improve how the player HUD components are updated.
  • Better minimap opening and closing with other GUI screens.
  • Spell shots get erased if they travel too far.
  • Better NPC spawning, respawning and timings.
  • Better fire, ice, poison damage attributes.
  • Set proper pickup animation for torches.
  • Improve chunk stability by making sure the visibility flag gets reset when scenery cannot be setup.
  • Fix interpolator iterator crash - caused general instability when interpolating.
  • Don't let NPCs attack when they are dead or not respawned yet.
  • Distinction between ADDING a bounding region and CREATING one.
  • Better HUD positioning for companions, for Cinematic bars also.
  • Make player spell shots also do damage to NPCs as well.
  • Make sure to reset the scroll bar disabled when more items are added.
  • Also delete the world item file when deleting a world.
Preview Image
Vox v0.32
Post comment Comments
deshn
deshn Jun 14 2013, 8:50am says:

thanks for update, my old version of the demo had many problems like (the doll falls into the ground)

+1 vote     reply to comment
AlwaysGeeky
AlwaysGeeky Jun 14 2013, 10:27am replied:

No problem... I'm going to be doing a number of updates in quick succession now to fix lots of small problems quickly as they are reported.

+1 vote     reply to comment
Guest
Guest Jun 14 2013, 7:33pm replied:

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CostarGamerZ
CostarGamerZ Jun 15 2013, 3:42am replied:

Get a new computer --'

+1 vote     reply to comment
CostarGamerZ
CostarGamerZ Jun 14 2013, 11:07am says:

Please boost the fps my friend D: I'm stuck on the ground most of the time !

+1 vote     reply to comment
deshn
deshn Jun 15 2013, 10:46am says:

how can I save my character in the demo? (is that possible?)

+1 vote     reply to comment
deshn
deshn Jun 15 2013, 10:48am says:

Do not know if that and the game is slow or my computer because I have a videocard

+1 vote     reply to comment
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Vox
Platform
Windows
Developed By
AlwaysGeeky
Engine
Custom Built
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Official Page
Vox-game.com
Release Date
Released Sep 7, 2012
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MD5 Hash
b655eafc4c74290d762fb0973dccad59
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