A voxel based adventure and RPG. Vox is a highly customizable game where you can create, destroy, edit and build anything you desire. The whole world, every item and object within it, and even the characters and inhabitants of Vox are created using a custom 'Voxel Engine' that allows for an unparalleled level of creativity. Come and explore your imagination!

Report content Vox v0.21
Nov 30th, 2012
12.42mb (13,022,310 bytes)
981 (1 today)
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Big update to the GUI and graphics, lots of bug fixes. New creation modes and improvements to the item management.

Vox V0.21
New Features:

  • Better inventory GUI textures, convert to icons. Highlight which slot belongs to which part of the body
  • Better quantity text rendering on inventory items.
  • Background texture used when rendering inventory icons.
  • Bomb explosion and hiss/tick audio.
  • Bow and arrow draw sound.
  • Better player bow animation - rotate body and legs slightly.
  • Add grid render to creation mode.
  • Better loot gui and action bar graphics, use same as inventory sizes and spacers.
  • Outline rendering for creation chunks.
  • Render outline when writing to output image.
  • Support loot GUI storing the slot X and Y positions, so when storing items in chests position is preserved.
  • Tooltip intro animation on inventory and loot GUI.
  • Footstep sound time is now also based on distance walked as well as time. (Slower walking sounds better)
  • Animating door item. Opens and closes when interacting.
  • Add item quality to items in the inventory - Common, Uncommon, Magical, Rare and Epic.
  • New GUI textures - different GUI colours for different item qualities.
  • New Win32 application icon for Vox.
  • Better and smooth Lag on the player center position camera tracking.
  • Better first person mode - slightly higher up.
  • Attacking repositions the players forward vector, always attack where camera is looking.
  • Support undoing fill operation in creation mode.
  • Close the loot GUI when we press the 'take all' button
  • Better cursor switching on when having multiple GUI screens open


  • Fix Sheild -> Shield spelling mistake in the tooltip.
  • Dont render the particle emitter debug draws when in creation mode (only particle mode).
  • Fix Z offset bug when importing Vox file to the creation editor.
  • Remove the slot text from the formatted label and use a seperate GUI label.
  • Better loot GUI close button.
  • Make AddIcon function now take a texture width and height in the renderer.
  • Output Vox file thumbnails at 64x64.
  • New actionbar textures.
  • Proper item library animation times when editing items.
  • Only allow storing in the loot GUI, if the loot GUI is open and loaded.
  • Only play bow sound if we have sound enabled.
  • Dont allow spamming the bow attack by fast clicking.
  • Better camera on inventory character model.
  • Don't allow world editing in item library mode
  • If we drag an item to the loot GUI when on the action bar - remove action bar button.
  • Bomb sound effects are now affected by the audio settings in the options menu.
  • Particle and creation gui use gradient background and better border textures.
  • Support setting the Win32 Icon after creation/setup.
  • Make sure that we always render the sky gradient with a fully flat shaded quad.
Preview Image
Vox v0.21
Post comment Comments
Owon44 Dec 1 2012 says:

We can't download the folder vox 0.21 !

I'm a french fan :p

Can you help me ?

0 votes     reply to comment
Owon44 Dec 1 2012 says:

I'm sorry, i have finaly try to download it and i have sucess to do it

+1 vote     reply to comment
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