Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
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The Vector Thrust Screenshots Corner | Locked | |
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Nov 5 2012 Anchor | ||
Post your screenshots of anything and everything in Vector Thrust right here. As a start, what happens when the AI develops a vendetta after being shot down the first time?
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Dec 4 2012 Anchor | |
ZEPPELIN FIGHT The ZIZ has a secret warp drive engine built into it that let's you access the fourth dimension if you turn it too hard.
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Mar 20 2013 Anchor | ||
Got a few more, and hopefully to spark some additions from other members.
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Mar 21 2013 Anchor | |
I thought you can *tweak* the plane.ini file and add whatever gun you like? -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Mar 21 2013 Anchor | ||
Probably. The ACTIVE or Kai Plus doesn't have the standard internal cannon because of the canards, which I'm actually okay with since it doesn't show that it should have one. Thinking back, I did have Volatile Units on, so gunning down that 27SM wouldn't have ended well on my part. New screens:
Edited by: SpootKnight |
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May 30 2013 Anchor | ||
I flew like that for a minute. |
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May 31 2013 Anchor | |
Those night flight pics looks so cool. -- Noli Timere Messorem
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Jul 12 2013 Anchor | |
Jul 25 2013 Anchor | ||
Edited by: szboudreau01 |
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Jul 25 2013 Anchor | |
Seems your pictures don't show up :\ Might want to fix those links of yours Edited by: Nergal01 -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Jul 25 2013 Anchor | ||
Fixed |
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Jul 26 2013 Anchor | ||
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Jul 26 2013 Anchor | ||
Do I see an ADF-01? |
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Jul 26 2013 Anchor | ||
We've had one air worthy for the good part of a month or so. It's a prototype of course. |
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Jul 28 2013 Anchor | ||
Can't wait to see one published as an addon. |
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Jul 28 2013 Anchor | ||
I'm curious where you get good blueprints for the fictional planes. |
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Jul 28 2013 Anchor | |
There's a scene of AC fans that pretty much collect/make whatever blueprint from AC-related aircrafts, I think. Also, I assume no Adler yet? Edited by: Nergal01 -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Jul 28 2013 Anchor | ||
All sorts of places. Artbooks, in game cross sections, the more refined fan made diagrams.
This is not the same Falken as previewed several months ago, and as such the author of that Falken and Adler are waiting for more from this game. |
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Jul 28 2013 Anchor | ||
I've seen some fanmade drawings (BM335 Lindwurm, etc), but they didn't look very detailed. |
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Aug 2 2013 Anchor | ||
Skin is property of John_Silver. |
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Aug 28 2013 Anchor | ||
I guess this belongs here, made this for another forum. |
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Aug 31 2013 Anchor | ||
Some silliness with the Map Editor, a ZiZ, and an ADFX-02 Morgan! ADFX-02, and any custom skins shown go to their respective creators. I was just bored and decided to play abit, and VT doesn't let you choose specifically which skins the AI use. Wow I just noticed the amount of ridiculously high-altitude pics in that collage Alot of them are above 12000 |
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Aug 31 2013 Anchor | |
Hmmm, I feel something's strange about the aspect ratio of your screenshots though, but that's just me. -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Sep 1 2013 Anchor | ||
No, it's Eggplanes mutator
*Chibi A-10 + Map Editor = THIS?* Edited by: szboudreau01 |
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Sep 19 2013 Anchor | ||
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