Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

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Model Request Thread (Games : Vector Thrust : Forum : Mod Support : Model Request Thread) Locked
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Raptor_101
Raptor_101 Jet Junkie
Nov 10 2014 Anchor

Now that we know a majority of the aircraft or any vehicle that TS will do, there are many planes, spacecraft, groundcraft, and navalcraft that won't be added.
This thread is to allow the modding community to make unique models that can help spice the game up on top of the great content to come.

You are allowed to post whatever amount you want in each post, but be aware, modelers will choose specifically what they want to work on, when they want to work on it.

To the modelers, it is important to note that many that may ask for a specific model here may not have a 3D program to do UV mapping, modeling, or any texture work. Therefore it should be recommended that a basic skin file is included with the model you do so that the community can skin it as well as use it.

I will start with three requests:

1) F-15C with an AN/ALQ-119 on a pylon on the outer left (when viewed from the rear) wing only. It would be simple to use the model and texture files currently being used, then add only the pylon and the texture in the file by the weapons pylons. (Inspired by the Revell F-15C kit)
2) A sphere with functioning flight capability. (I know its odd, but I've got an idea with these high altitude and high speed missions coming up) The texture file does not need details, but a general layout shouldn't be too hard to make for it.
3) The Ranger spacecraft at the end of Interstellar that the main character flies, not the shuttle looking one used earlier in the film. Include 4 external hardpoints if possible or a bay if it could even fit. They looked too small to have one though.

Edited by: Raptor_101

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 10 2014 Anchor

2) A sphere with functioning flight capability.


A Börk Borg Sphere, then?

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Raptor_101
Raptor_101 Jet Junkie
Nov 10 2014 Anchor

Nope, a classified project inspired by this: Medium.com

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 10 2014 Anchor

Back on topic, my request is pretty much shmupcrafts I can't normally rip, especially R-Gray series from RayStorm/Layer Section 2, DonPachi series/Ketsui ships & helos, SA-77 Silpheed from Sega CD & PS2 Silpheed games and those Moon ships from Einhander.

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 20 2015 Anchor

Proper CFT pylons for the F-15E.

An inner missile rail for the wing pylon on all F-15 variants.

For the multitude of A-10 and F-16 wing pylons found in the F-15E directory to be moved to the A-10 and F-16 directories where they belong.

Proper late-block F-16 wing pylons with various launching hardware (AGM-88 rail, Triple Ejector Rack, single AGM-65 rail, triple AGM-65 rail) Some of these can be found in the F-15E folder, but they do no good there.

Miscellaneous mounting hardware like AGM-88 launchers, triple and multiple ejector racks, AGM-65 rails, etc. available to all aircraft families to enable more diverse weapon loadouts.

Jan 20 2015 Anchor

Moar hardpoint requests:

A stripped out-board hard point for the F-14 Basically the current one, but stripped of the AIM-54 hard point.

The AIM-7/etc mount for the F-14 #2

Dual ejector racks, anyone?

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Swing-Wing Crazy

Jan 20 2015 Anchor

Boogie_Van wrote: Moar hardpoint requests:

A stripped out-board hard point for the F-14 Basically the current one, but stripped of the AIM-54 hard point.

The AIM-7/etc mount for the F-14 #2

Dual ejector racks, anyone?


My god yes, all of these.

Also AGM-88 launcher. The AGM-88 on the Quickstrike currently is mated directly to the shoulder Phoenix pylon, which is wrong.

Jan 20 2015 Anchor

shomu wrote:
Proper CFT pylons for the F-15E.


They already exist. What they need is the ability to be rotated. The F-15E and F-15XX, which both use CFTs, already make use of the inbound stations. When hardpoints can be rotated, the F-15E will have its Mk-82 loadout edited again to also use the outboard CFT stations.

For the multitude of A-10 and F-16 wing pylons found in the F-15E directory to be moved to the A-10 and F-16 directories where they belong.


HpC.mesh and HpD.mesh are the single and triple Maverick rails, which the A-10s do currently have available. Look at the A-10A when it's armed with AGM-65Bs.

Edited by: SpootKnight

Jan 20 2015 Anchor

shomu wrote:

Boogie_Van wrote: Moar hardpoint requests:

A stripped out-board hard point for the F-14 Basically the current one, but stripped of the AIM-54 hard point.

The AIM-7/etc mount for the F-14 #2

Dual ejector racks, anyone?


My god yes, all of these.

Also AGM-88 launcher. The AGM-88 on the Quickstrike currently is mated directly to the shoulder Phoenix pylon, which is wrong.


Wouldn't we just need a LAU-7 rack model or whatever it is to add onto the bottom of the Phoenix?

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Swing-Wing Crazy

Jan 20 2015 Anchor

F-86 Sabre with South Korean modernization package

Jan 21 2015 Anchor

every wwii plane ever

yes i am going to be making that one day

shut up

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 21 2015 Anchor

szboudreau01 wrote: every wwii plane ever

yes i am going to be making that one day

shut up


Keep begging to those dudes @ SAS 1946. Or shamefully steal every single model from War Thunder.

Oh wait.

mein Go-229, XF-5U Flapjack, DH Vampire and XP-55 Ascender

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 21 2015 Anchor

Boogie_Van wrote:

shomu wrote:
Boogie_Van wrote: Moar hardpoint requests:

A stripped out-board hard point for the F-14 Basically the current one, but stripped of the AIM-54 hard point.

The AIM-7/etc mount for the F-14 #2

Dual ejector racks, anyone?


My god yes, all of these.

Also AGM-88 launcher. The AGM-88 on the Quickstrike currently is mated directly to the shoulder Phoenix pylon, which is wrong.


Wouldn't we just need a LAU-7 rack model or whatever it is to add onto the bottom of the Phoenix?


Yeah. The model's in game, too, as one of the unused F-16 pylons. You just can't transfer it to the F-14 because it won't be textured right.

Jan 21 2015 Anchor

Nergal01 wrote: Keep begging to those dudes @ SAS 1946.


You might as well be telling me to cut through rock, with a dull, worn out knife. They'll never comply for the arcade genre no matter how nice they are :/

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 21 2015 Anchor

You completely missed the joke mark ;_;

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

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