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Militaries of Strangereal project (Games : Vector Thrust : Forum : Skins : Militaries of Strangereal project) Locked
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Jan 16 2014 Anchor

A call to VT community to assist me with my next skin project.
I want to revamp my "Nations of Strangereal: pack by making a new version of it, that focuses on non-player squadrons. So, I want to make a request in making a few original squadrons (sqadron number, emblem, tailcode, plane number, short description). I will announce what type of plane each nation will use and what color scheme, you - make a squadron for them.

Key to list: "Standard" means I'm using a ripped texture as a base for the skin, "Original" means that I'm re-using a skin from my old works, "New Original" that it's going to be something completely new. Bold means that this skin is already almost done, and awaits only your assignment of a squadron.

Fulcrums:
Aurelia: MiG-29S Falco (Original)
Belka: MiG-29A (ACZ: Knight)
Emmeria: MiG-29UB (undecided)
Erusea: MiG-29A (FEAF Standard)
Estovakia: MiG-29S (undecided)
ISAF: MiG-29A (ISAF Standard)
Leasath: MiG-29S (undecided)
Osea: MiG-29K (OADF Standard)
Usean allied force: MiG-29S (new Original)
Usean rebel force: MiG-29S (AC2 rebel force scheme)
Ustio: MiG-29SMT (UAF Standard)
Yuktobania: MiG-29SMT (YAF Standard)

Eagles:
Aurelia: F-15B (Original),
Belka: F-15C (Original)
Emmeria: F-15E (ACZ: Knight)
Erusea: F-15C (FEAF Standard)
Estovakia: F-15E (EsAF F-15E)
ISAF: F-15C (ISAF Standard)
Leasath: F-15B (Original)
Osea: F-15C (OADF Standard)
Usean allied force: F-15D (undecided)
Usean rebel force: F-15D (AC2 rebel force scheme)
Ustio: F-15C (undecided, probably either Blue Agressor, or Galm without color markings)
Yuktobania: F-15C (YAF Standard)

Falcons:
Aurelia: F-16C (undecided)
Belka: F-16C (ACZ: Knight)
Emmeria: F-16C Windhover (Windhover)
Erusea: F-16A (FEAF standard)
Estovakia: F-16C (EsAF standard)
ISAF: F-16A (undecided)
Leasath: F-16C (undecided)
Osea: F-16C (OADF Standard)
Usean allied force: F-16A(undecided)
Usean rebel force: F-16A(AC2 rebel force scheme)
Ustio: F-16C (ACZ: Soldier)
Yuktobania: F-16C (YAF Standard)

Flankers:
Aurelia: Su-27SM (AAF Standard)
Belka: Su-27S (Original)
Emmeria: Su-33 (Original, not Garuda)
Erusea: Su-27S (Original)
Estovakia: Su-27UB (Original)
ISAF: Su-27S (new Original)
Leasath: Su-27SM (Original)
Osea: Su-27S (Original)
Usean allied force: Su-27S (Original)
Usean rebel force: Su-27S (new Original)
Ustio: Su-27SM (new Original)
Yuktobania: Su-27SM (YAF Standard)

Edited by: John_Silver

Jan 16 2014 Anchor

Aww, I wish I could help, but I can't come up with squadrons.

That, and I'm too busy with my AFDS skin pack.. however, if I can, I may help with a few skins.

Jan 16 2014 Anchor

szboudreau01 wrote: Aww, I wish I could help, but I can't come up with squadrons.

That, and I'm too busy with my AFDS skin pack.. however, if I can, I may help with a few skins.


I'll keep this in mind. Especially considering that I'm planning to contribute in AFDS thread myself (halfway done with small three-skin pack).

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Jan 16 2014 Anchor

Ah, thanks! I'm making progress with F-16SCAMP2 for Guiseppe, by the way :P

Edited by: szboudreau01

Jan 16 2014 Anchor

Just so I'm on the right page, what you're looking for is something along the lines of:

123 Squadron
emblem.png
Squadron background

After which you append that information to an aircraft with its own livery?

Jan 16 2014 Anchor

SpootKnight wrote: Just so I'm on the right page, what you're looking for is something along the lines of:

123 Squadron
emblem.png
Squadron background

After which you append that information to an aircraft with its own livery?


That's about right. Only add tailcode to that list, since most AC nations use it. And plane's individual number. (I'll edit header post to add that bit).

Edited by: John_Silver

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Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 16 2014 Anchor

I'll see whether I can rip ACX's texture, unless if I find out that most paintjob are the same as previous AC.

If I recall JPCSP has an ability to rip models and textures, but it's been ages since the last time I messing with JPCSP.

Edited by: Nergal01

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 16 2014 Anchor

Nergal01 wrote: I'll see whether I can rip ACX's texture, unless if I find out that most paintjob are the same as previous AC.

If I recall JPCSP has an ability to rip models and textures, but it's been ages since the last time I messing with JPCSP.


No need to bother, methinks, most of ACX textures are low-res versions of AC5's skins.

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Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Jan 19 2014 Anchor

I see. Not surprising at all remembering how many paintjobs were reused all over Ace Combat series.

Edited by: Nergal01

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Jan 20 2014 Anchor

So would it be possible just to come up with the squadron, or do we have to do both the squadron and the skin?

Jan 20 2014 Anchor

DEathgod65 wrote: So would it be possible just to come up with the squadron, or do we have to do both the squadron and the skin?


Just the squadron. I'm assigning skins myself.

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