Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

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HAWX Conversions (Games : Vector Thrust : Forum : Showcase : HAWX Conversions) Locked
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Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 22 2014 Anchor

My collaboration project with Jason Zombolt. Mostly to provide stuff to play with before TS officially put them into game. Heh heh.

The first batch is almost finished, only need to create a low-poly hitbox:
XA-20 Razorback
User Posted Image
FB-22-1 King Raptor flight model
loadout (canonical to Endwar, HAWX version only has single gun)
gun: 2x GAU-8
MSSL: AIM-9L
SPW: 4x AGM-65E XAGM
2x GBU-27 GPB (will be replaced with JDAM once it's available)
2x LAU-61CA RCL

MiG 1.44 MFI
User Posted Image
MiG-29OVT flight model
loadout (based on ACX loadout)
gun: 1x Gsh 30-1
MSSL: R-73E
SPW: 2x R-60KM QAAM
2x FAB-500 UGB (will be replaced with FAB-1000/UGBL once available)
2x Kh-31P LASM (will be replaced with Kh-29 once available, maybe)

J-10A (courtesy of ericsakura)
User Posted Image
F-16C Block 25 flight model
loadout (subject to change)
gun: 1x NR-30 (will be replaced with Gsh-23 once available)
MSSL: PL-8 (AIM-9L stats, will be replaced with it's "original" Python 3 spec once available)
SPW: 2x PL-11/AIM-7E SAAM (uses same model as AIM-7E, only different weapon name for now)
2x RBK-500 PTAB SFFB
2x B-13L RCL (maybe will be replaced with 4x PL-12 XMAA once I have the models)

Hopefully I'll finish the stuff and release it by tomorrow. More will come once the model has been provided.

Edited by: Nergal01

Nov 23 2014 Anchor

My only question is whether these models has working animations (not that I mind if it's not yet)

HAWX model, eh? Then, EF-2000 or Rafale, please?
Oh wait, since you convert the J-10, by any chance do you also have EDI model?

Edited by: Fulcrum-F

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 23 2014 Anchor

Fulcrum-F wrote: My only question is whether these models has working animations (not that I mind if it's not yet)


Not yet. I'm still currently how animation works in VT atm.

And yes, I have impala88's EDI model and already converted it to VT but may be released in the second batch along with the other "possible victims" F-16XL, Rafale, Gripen, F-111, Typhoon, F/A-18C/E, SR-71 and AV-8, three among them.

Edited by: Nergal01

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Nov 23 2014 Anchor

Hmm, I remember there is also other version of HAWX mod that adds a good quality FFR-41MR MAVE Yukikaze (with interior!), ADFX-01 Morgan, ADF-01 Falken and a girl on top of hover thingy..., you might want to check that out.

Wait. F-16XL??? I don't remember there is HAWX mod that has that. Where did you get that?

Oh, also don't forget Viggen. That model become rare in games.

By the way, do you also use the texture from HAWX? For some reason it looks not out of place in this cel-shaded world, unlike other mods.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 23 2014 Anchor

Wait. F-16XL??? I don't remember there is HAWX mod that has that. Where did you get that?

Welp, looks like I forgot remember there's no XL in HAWX.

Edited by: Nergal01

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Nov 24 2014 Anchor

Fulcrum-F wrote: By the way, do you also use the texture from HAWX? For some reason it looks not out of place in this cel-shaded world, unlike other mods.


looks like it.

I mean, it's not perfect, but close enough.

I may make better-for-the-cel-shading textures until Times puts these in himself.

Edited by: szboudreau01

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 25 2014 Anchor

By the way, do you also use the texture from HAWX?

Yes it is.

Completely related bad news: Looks like I have no choice but to postpone the release until I get textures for pilot model & cockpit seat. It appears they're in a separate file to the aircraft texture.
update: Disregard that, I've uploaded them all as they are.

Edited by: Nergal01

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Nov 26 2014 Anchor

For texture file, it is actually relatively easy in HAWX case. This is because HAWX's file is just a big zip file with renamed extension. Just change to zip, open password (HAWX forums has the password) then just find the file that you want. The file is in organized folder, so it should be easy.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 26 2014 Anchor

I know that since I used to mess with HAWX modding when it's still a hot stuff, I'm just too lazy/don't have disk space left to install HAWX.

While I wait for Jason to hand in more models, here's the planned contents of next "bonus" pack, all ripped from HAWX 2 Wii:
Mirage 4000
Mirage IVD
MiG-15
UCAV Pandora
(maybe) PAK-FA

update: My 1.5th HAWX conversion pack is almost done and may or may not be released somewhere next week:

EDI (model by Impala88), warning, OP stats
User Posted Image
2x M61A1
MSSL: AIM-9M8
SP:
AIM-82 QAAM
AIM-120C-5 XMA4
AGM-84 LASM

Mirage-4000
User Posted Image
Gun: 2x DEFA 554 (copypasta of Aden)
MSSL: R-550 Magic-2
SPW:
AS-30L AGM
Mk-83 UGB (temporary, will be replaced with more fitting type of UGB in the future)
AM-39 Exocet LASM

UCAV Pandora
User Posted Image
Gun: 1x GAU-8
MSSL: AIM-9M8
no SP but (maybe) electronics support like Su-30 does

PAK-FA (ACI payload)
User Posted Image
More or less specs from Su-47DM
Gun: Gsh-30-1
MSSL: R-73E
SP:
R-73M QAAM (using R-73E model)
R-27EA HVAA (using R-27R model)
R-77 XMA4

YF-12
User Posted Image
No gun
MSSL: AIM-9J (using AIM-9P model)
SP:
AIM-26B SAAM
AIM-26A nuke SAAM (maybe I'll include a custom warhead to "represent" proper nuclear explosion)

bonus: Space shuttle
User Posted Image
No weapon and ridiculously bad handling except for OBL "Firestorm" as the only SP weapon.

So far only have to make afterburner mesh and custom flight specs for YF-12 and custom weapon stats for copypasta'd weapons.

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

RaptorGod
RaptorGod Just a Broly Fanboy here....
Nov 30 2014 Anchor

That MCP super weapon you have been working on might go well with either EDI or the space shuttle. Its your call.

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Broly Hello There

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Nov 30 2014 Anchor

RaptorGod wrote: That MCP super weapon you have been working on might go well with either EDI or the space shuttle. Its your call.


Canonically, it goes with the Shuttle.

Edited by: Nergal01

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Raptor_101
Raptor_101 Jet Junkie
Nov 30 2014 Anchor

On the AIM-26A, you should make a shockwave about 150 meters or less. The Genie had a far more lethal blast radius at 300 meters. If you compare the numbers you'll see that the Falcon only had a 250 ton yield, while the Genie clocked in at 1.5 kiloton yield.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Dec 1 2014 Anchor

Raptor_101 wrote: On the AIM-26A, you should make a shockwave about 150 meters or less. The Genie had a far more lethal blast radius at 300 meters. If you compare the numbers you'll see that the Falcon only had a 250 ton yield, while the Genie clocked in at 1.5 kiloton yield.


Since there's no actual warhead for AIM-26A yet (it still uses the default ARMP) I have to copy the original 26A with custom warhead to prevent being overwritten by new updates.

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Dec 1 2014 Anchor

I think PAK FA should have multirole capabilities, so it would be better to have one air-to-ground munitions, such as large UGB or FAB.

Raptor_101
Raptor_101 Jet Junkie
Dec 1 2014 Anchor

It can carry a LASM as well, albeit, a folding wing variant.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Dec 1 2014 Anchor

Fulcrum-F wrote: I think PAK FA should have multirole capabilities, so it would be better to have one air-to-ground munitions, such as large UGB or FAB.


Maybe I should replace either the XMAA or QAAM with Kh-31P then.

I think I can finish & upload the next pack today, only need to make collboxes for each plane.

Edited by: Nergal01

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anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

Dec 2 2014 Anchor

I am Getting all I can, But please Understand, the Hawx 1 Modding tools are Originally Chinese, As far as I learned. It has a Translations, but it is very Google Translate.

Nergal01
Nergal01 I stopped supporting Vector Thrust. AMA.
Dec 2 2014 Anchor

Jason_Zombolt wrote: I am Getting all I can, But please Understand, the Hawx 1 Modding tools are Originally Chinese, As far as I learned. It has a Translations, but it is very Google Translate.


The easier and more brutal way is by using 3DRipper DX (assuming HAWX was a DX9 application but I think it's indeed DX9), which also takes a portion of the terrain you're flying on. Good luck sorting thousands of textures it ripped along its way though.

Anyway, part 2.0 victims:
A-7
AV-8
F/A-18E
MiG-15
X-29

Part 3.0 (and the last) victims:
Eurodeltas: Gripen, Mirage III, Mirage IV, Mirage 2000N, Rafale, Typhoon

However I won't likely to start wörking either pack until let's say, March (maybe?)

update: Part 2.0/OldSkool is up. Contains Mirage IIIE, A-7A and MiG-15bis

Edited by: Nergal01

--

anon wrote:

There are only two things in this world worse than Vector Thrust; Star Citizen and No Man's Sky

'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is

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