Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
|Game crashes when loading mission.||Post Reply|
|Mar 3 2013, 1:38pm Anchor|
Allright, I have solved my textures problem.
However, there's something else now. The problem affects only SOME meshes and seems to be totally random.
The plane is displayed properly in Aircraft Select menu. However, once you select it and mission starts loading, I get this error:
Got any ideas what might be causing this?
|Mar 3 2013, 2:08pm Anchor|
It’s hard to say with just this.
But if it doesn’t show any name then is probably because in the configuration file there is a empty field.
If you created a new unit or weapon, check if there is an empty field. This can be either a model, texture or sound effect.
If everything has been properly filed then maybe it can be a field name that is properly written, at the moment the text parsing is case sensitive so while this “meshName =” this is read correctly, but this “MeshName =” is not.
|May 27 2013, 12:33pm Anchor|
Similar error when loading up the Ocean map used for Daggerfall:
|May 27 2013, 1:22pm Anchor|
Check if in the mission file is written like this:
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