Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
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Dual Controls (Keyboard and Controller) | Locked | |
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Sep 6 2014 Anchor | |
With the vast amount of controls including chaff/flares, jamming, etc., I think both types should be used at the same time so any player could do the right action at the right time without having to remap the controls so much. If this sounds plausible, let me know. -- "Too much fire gives birth to nothing." - Gol, Nausicaa of the Valley of the Wind |
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Sep 7 2014 Anchor | ||
You can instantly swap to a keyboard input at any time, and go back to the gamepad. The issue I've been having is that I want to map a third device at some point, my HOTAS controller, and the game isn't even playing nice enough to pick it up. -- Swing-Wing Crazy |
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Sep 11 2014 Anchor | |
Semi-offtopic: I think for mouse flight control it can made like YSFlight or X-Plane (?). Edited by: Nergal01 -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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