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Campaign Editor Tutorial/Walkthrough (Games : Vector Thrust : Forum : Suggestion Box : Campaign Editor Tutorial/Walkthrough) Locked
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Aug 22 2014 Anchor

So, I've gotten my mind wrapped around mission creation thanks to this video by TS, but, I haven't quite got a clue how one sets up a campaign. Could anyone fill in the details?

I'm posting this in the suggestions if, mostly, because a sort of 'official' video to follow up the mission editor one would probably be a great resource.

Koeben
Koeben Ground Pounder
Aug 22 2014 Anchor

I think at this point it can only be done manually by adding and editing files.

Aug 23 2014 Anchor

I’m going to upload in a moment a toturial made by Hat, I think it will help.
It will be about making a simple mission.

As for campaign, you can use the editor or the notepad.

Aug 23 2014 Anchor

Making missions is simple enough, although there seems to be a bit of a hitch FPS-wise if I try to spawn more than one unit simultaneously during the mission, making me wonder if there's a more efficient way to do what I was doing.

I'd just like to see something documenting how to put together a campaign.

Edited by: Boogie_Van

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Swing-Wing Crazy

MyHatismyFriend
MyHatismyFriend Synchronized Drowning Expert
Aug 23 2014 Anchor

if you're using the Action/Time Trigger way, there's a better method of spawning units that is in the tutorial.

Aug 23 2014 Anchor

I guess I'd totally dig that tutorial, then?

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Swing-Wing Crazy

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