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Bombing Run/ 'Soccer' Mode | Locked | |
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Dec 14 2013 Anchor | |
i.e: One of the very first suggested game mode returns....WITH A VENGEANCE: After played hours and hours of Bombing Run mode in UT2k4, I've got these ideas: -The 'ball' is, in fact an UAV with a mini-nuke strapped in it, your goal is to 'deliver' it into enemy team's base (the 'goal' can be anything, an open underground silo, Death Star-style 'use the Force' ventilation hole, etc). Each team's base have AA defenses that automatically respawn themselves when they're destroyed. By default, they're indestructible (except when hitting the goal), and roaming freely within certain radius around the center of the map. Edited by: Nergal01 |
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Dec 16 2013 Anchor | ||
This seems like a very fun mode, though I'm afraid it can be cheesed by selecting a YF-12, seeing as that aircraft can go over Mach 3. The host should be able to set a restriction for the supersonic demon, of course. Possibly just like all the other Multiplayer modes should have Edited by: szboudreau01 |
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Dec 16 2013 Anchor | ||
pretty sure there's already whitelists for planes in skirmish mode. Hopefully there will be a way to ban OP weapons too. |
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Dec 16 2013 Anchor | |
Good luck navigating into opponent's base though. Let's just say the most typical scenario is that each team's base usually nested inside a canyon/tunnel. -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Dec 16 2013 Anchor | ||
I still think the ball should be a bomb/missile that you can pass to teammates. It makes a lot more sense than a UAV and allows players to pick different planes for different roles-an F-16 would shoot down the ball carrier and then pass the ball to a YF-12, which would run the ball to the tunnel and pass it to a nearby Berkut, which would carry it to the goal. |
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Dec 17 2013 Anchor | |
I'd prefer UAV for immersion authenticity. I still find the bomb/missile being 'typical floating power-up icon' somehow weird, but that's just me. :\ -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Dec 17 2013 Anchor | ||
You want immersion in a game mode about soccer with planes? |
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Dec 17 2013 Anchor | |
Heh, that's just my imagination of people's response towards this game mode. But I think ball should work too. Edited by: Nergal01 -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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