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A question on Skinning (Games : Vector Thrust : Forum : Mod Support : A question on Skinning) Locked
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Jun 26 2013 Anchor

Hi, I have a question about skinmaking.

This is using Photoshop CS5.

Whenever I make a skin, the Multiply effect lets the black lines stay black, but since the Template JPGs are industrial grey instead of white, making a skin in a bright pink will usually end in a greyish-pink. Using Overlay on quite a few template.jpg files will either colour the black lines, or add EXCESSIVE lighting that looks purely ugly. (Ask me for images if needed)

So, Times...
Could the Template.jpgs be in pure white so that my precious Multiply works? In the meantime, though, is there a way around these problems?

Thanks for any replies.

Edited by: szboudreau01

Jun 26 2013 Anchor

I actually suggested white templates a while back and TS said he'd do it, but making a 100 white skins is probably more time-consuming than it looks.

Jun 27 2013 Anchor

bornloser wrote: I actually suggested white templates a while back and TS said he'd do it, but making a 100 white skins is probably more time-consuming than it looks.


I know how redoing 100 skins can be bloody monotnous, so I will thank any time TS takes to make White templates so long as he makes 'em so I can finally use Multiply and get what I want :D

Edited by: szboudreau01

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