“Unclaimed World” is a single player game for the PC which takes the RTS/sim genre into the future, onto a lush planet where humans are making their first foothold.
Characters and alien wildlife are thoroughly simulated and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - the resources you discover will provide a number of production options making you able to adapt when food gets scarce and equipment breaks.
You are not a commander issuing orders, because the settlers have no command chain but rely on voting if they disagree. You will get the sense that you're simply organizing your group's decisions, not bossing them around. You do this by using the Pioneer Planning Unit, an instrument issued by the Tau Ceti Mission. You will feel part of the group, sharing their victories and failures.
The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel.The year is 2238 and Earth’s first and only interstellar colonization ship has reached the end goal of its 100 year journey – a terran planet in the Tau Ceti star system. 2100 humans will now make this planet their new home. There are no additional supplies or reinforcements coming in - they must make do with what they brought and what they can find.
Colonizing the planet spans many years and takes place on many continents. Each phase holds its own unique challenges and tells its own tale of courage and adventure. We will build up the world with more gameplay features over a series of episodes, each with a unifying theme. You can buy the game at any time and will get access to all past and future game features.
First episode: Survival
When we first enter the world, we experience the aftermath of a landing operation gone desperately wrong. We follow a handful of scientists that are lost in the wilderness. They have narrowly escaped an alien swarm which attacked the landing area and scared off the colonists about to land. The scientists are now far away and forgotten by the newly settled and struggling colony, so chances of rescue are slim. They will need to use their knowledge of the environment and survival techniques to hold out until they are rescued and rejoin the other settlers.
Second episode: Agriculture
In the second episode we visit the early settlements. We meet the colonists who are starting to carve out a living on the planet from farming.Like the first, this episode will also deal with the relation between humans and nature but will present deeper ecosystemic dilemmas now that the front lines are being drawn up between Earth life and indigenous life.
We will see colonies produce goods and conduct mining operations. As the human society becomes more established, the settlers’ confidence grows. The colony can share knowledge with Earth (even though a message takes 10 years to travel between the planets) but what do they think of the way civilization on Earth has evolved? Maybe the settlers want to cut off communication, assert their independence and rename the planet.