In near future America, the emergence of corporate monopolies has placed a strangle hold on the economy. Among a glut of mass privatization, corporations begin contracting private military security firms to protect their assets. Setting a controversial precedent, defense contractor Grand Robotics Inc. deploys a private security firm to be their "Mergers & Acquisitions" arm.
After a failed attempt to buy out competing Bartleby Automation, Grand Robotics turns to their security firm to execute a "hostile takeover" of their competitor. The firm storms into Bartleby's corporate HQ, cuts the power, and locks the building down.
In Turnover you play Clea Holden, a Bartleby worker who becomes caught in the middle of the crisis. Coming to the conclusion that the situation is too volatile, Clea hatches a desperate plan to escape. She must find freedom, armed with only her determination to survive.
Turnover is currently 33% off for Steam's Lunar New Year Sale. Happy Lunar New Year to all my friends out there!
Since Turnover's last update, I have been gathering feedback and working on a major update to Turnover.
The update will include:
Difficulty Modes: Turnover will have 3 difficulty modes to choose from: Easy, Normal, and Hard. Overall, gameplay for each mode has been refined and levels have been balanced. The aim is to remove frustration while retaining the game's core challenge.
AI Improvements: Searching and spotting has been improved, making enemies more aware and suspicious. Many AI issues have been addressed as well.
Collision Improvements: Enemy, player, and projectile hit detection has been revisited and improved. One example is that the player will now smoothly slide across walls when colliding, resolving sticking issues.
Control, Interaction, and Game Play Improvements: Players can now snap throw without aiming (with an accuracy penalty), Security Servers need to be unlocked with a password, and NPCs can be recruited and dismissed with one bind.
And numerous bug fixes, stylistic improvements, and some performance optimizations.
This update is currently in testing and should be ready within the next few weeks.
The first post-release update addresses controller issues and includes various improvements.
Turnover's beta branch on Steam has been updated with help for those who are having trouble with controller binds.
Turnover's beta branch on Steam is now open to the public. The first update includes a few new features and bug fixes.
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