"Run, jump and fly across massive boundless battlefields as you compete against fellow warriors" is the official catchcry from this game and it could not describe it better. Starsiege: Tribes puts the player in huge open environments wielding a fine arsonal of weapons - delivering end action packed fun.
With such a fine-as original game concept the mods created really do stray from the typical First Person Shooter gameplay style and MUST be played, as they no doubt will prove brilliant!
My goal with this was to modernize TRIBES to not only bring back players from back in the day, but also to appeal to new ones who may have not heard of this game before. By default, TRIBES 2015 comes with the classic GUI skin and for 1920x1080 resolution. Support for 1680x1050 resolution, or alternative GUI can be found in the Extras folder.
v1.1 May 21st, 2015
-Supports all resolutions. Big thank you to Groove for adding this in!
-lushDML, mudDML, and marsDML terrain textures updated to 512x sizes: Index of /damaster/HD Collection/(8 bit) Terrains
-512x sizes player skins: Index of /damaster/HD Collection/HQ Base Armors
-HQ base textures: Index of /damaster/HD Collection/HDBaseTextures
--FOV changed from 90 to 110
-Stock disc launcher skin (hi-res version)
-ClientSideExplosions set to False
-Groove's MarsDay sky
-AutoHealthKit script added
-New jetpack trails
-Hi-res grenade explosion
-Extras folder removed
-Groove's LoDFix for weapon animations added
-Mute script to suppress voicepack spam. Remove MuteVoicePacks.asc.cs if you want to use voicepacks
v1.0 March 22nd, 2015
RC4 March 21st, 2015
RC3 March 18th, 2015
RC2 March 17th, 2015
RC1 March 14th, 2015
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A nice re-textured version of Starsiege: Tribes with hi-resolution terrains and more.
This plugin fixes a known level of detail (LOD) issue with certain weapons. This affects those using a field of view (FOV) higher than the default. The...
New Tribes build put together by Milk-Man and Groove, which features WinampHUD, FPS graphs, and more.
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