Flutter Bombs started as a study of environment and landscape development tools in UDK. As the environment evolved, a game started to take shape that involved the flight and travels of a butterfly. As I learned more about the engine, including the existing inventory management system and projectile library, I made a decision to weaponize the butterfly. At suface level there was a lot of humor in this process. At a deeper level, the concept of weaponizing a butterfly showcases the absurdity of violence, yet acknowledges nature can be pretty violent.

The game quickly became an aerial combat experience with a heavily armed butterfly equipped for air-to-ground combat using flutter bombs, and air-to-air combat with the nectar gun. The player can find wingset upgrades to advance their weapons capabilities. Follow three storylines: the geotechs explore the depths of the earth and drop the mother lode. The hydrotechs race through rivers and swamps commanding saturation bombing, and the steamtechs solve puzzles while controlling thermobaric nectar. Originally developed for PC, this game was modified as a twin stick shooter for iOS & Android, and sees continued development for VR with an Oculus Rift DK2.

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Blog RSS Feed Post news Report abuse Latest News: Flutter Bombs! v1.0.6 Coming Soon

3 comments by sporx on Mar 29th, 2015

It has been a productive month in the world of Flutter Bombs. A new level is being wrapped up for demonstration at the Creator Con festival this April as well as another VR show this June. Campaign mode now has some basic functionality in the works where players will be able to choose a faction storyline to follow. Improvements have been made to the level art with new optimized foliage and distance based tiling on landscape materials. Controls have been revamped with a new dash button that allows for continuous acceleration resulting in better air-to-air combat. And speaking of combat, flying enemies now have a new brain and will be much more difficult to neutralize.

Here's a look at some footage from the upcoming update:

And here's a look at a rough cut of the Campaign Select mode being programmed:

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Flutter Bombs :: TechDemo_v108

Flutter Bombs :: TechDemo_v108

May 3, 2015 Demo 0 comments

Flutter Bombs version 108 now available! New spider models and new controls. Physics based controls have been removed to test arcade style combat. The...

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TonyPowell Mar 29 2015 says:

Hey hey Hadar! This game is coming along nicely! Keep up the great work bro!!! :)

+2 votes     reply to comment
sporx Creator
sporx Mar 29 2015 replied:

what's up Tony! thanks man!

+2 votes   reply to comment
TheBKCast Sep 22 2014 says:

The game looks beautiful!

+3 votes     reply to comment
sporx Creator
sporx Sep 23 2014 replied:


+1 vote   reply to comment
Rafficka Mar 11 2014 says:

I am genuinely surprised at how quickly you managed to transform this into a game! Good work, you can bet I will be buying this when it releases!

+2 votes     reply to comment
sporx Creator
sporx Mar 11 2014 replied:

much appreciated! epic/UDK is fixing a bug in native code at the moment regarding ad interfaces, but as soon as that is fixed, i'll have this thing re-submitted (though i still want this game to be free and without ads for a little while). thanks again!

+1 vote   reply to comment
Rafficka Dec 1 2013 says:

Looks very intriguing, I am excited to see this game grow!

+1 vote     reply to comment
TheDapperjester Nov 26 2013 says:

Hey saw this and the description really interested me I'm always looking for games along this line to record and show off. Looking forward to hearing more info about this in the future.

+1 vote     reply to comment
sporx Creator
sporx Nov 27 2013 replied:

thanks man. will try and keep this site updated as i build more content for this project.

+1 vote   reply to comment
7game Nov 20 2013 says:

Seems interesting, tracking.

+1 vote     reply to comment
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Flutter Bombs
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Released Apr 7, 2014
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