Cube: Defender of the Polyverse is an action adventure game, in which the player must guide Cube through the level.
Collect the diamonds, avoid obstacles, and reach the goal! Use your master skills to get through the level in one piece. There will be many obstacles in your way: blocks, cylinders, pyramids, spheres, decagons, walls... the obstacles will never end. Are you enough of a game master to guide Cube through the Polyverse, collecting as many Diamonds as you can, and Reach the goal to get to the next level!
Each level you go to has more obstacles, prepared to SLOW YOU DOWN! However, each level will be able to give you a special item with your journey. Cube must now jump, spin, dash, and fly to victory!
Crazy angles to adjust to; get to the castle, find the Dreaded Cone, and bring the Polyverse to justice!
The video that started it all: Youtube.com
Technical Director - Alex St. John
Artistic Director/Sound Designer - Kennedy Gray I
Senior Level Designer - Jon Hahn
Web Master - Donny Allen
Lead Animator - Aim Diab
Junior Level Designer - Josh Sanders
More information coming soon...
This message is being sent out to all polyverse adventure-ers...
I am sorry to announce (in a delayed fashion), but currently, this Cube project is on an indefinite hiatus. Our team was split up, due to time constants, jobs, and personal lives.
'Cube: Defender of the Polyverse' will never die, but shall be put in a temporary holding until continued work can progress it's current state.
I wish we could
Thank you to everyone who was eagerly awaiting it's arrival, but as the video states, such technology, while taking a long time in development, cannot be halted...
This is the Cube Director signing off for now...
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