Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.
Author: Greybeard Size. 25 X 58, File Size 18.6 mb, Minimum Ram 128Mb, Max Players 8. Wetumpka is the site of an ancient impact site in Alabama USA. The actual real crater structure is about 6.5 km in diameter. The real terrain is nothing desert-like at all, and in fact the city of Wetumpka resides on the piece of water-locked land on the mid-left of the map. The terrain means gameplay is quite different depending on where you start. The water-locked land at left is easiest to defend, but also the toughest to get off of. The northern areas are also easy to defend due to the chokepoints in all the canyons, but it's tough to put a base together amidst all the rugged landscape. The crater area is also easy to defend and has a little more room. The south is easiest rolling for tanks and kbots, but also easiest to attack. Resources are slathered all over the map, tons of reclaimable rocks, trees, geo vents, lava flows (which even steam as they enter the water), etc.