Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

Description

Author: Greybeard. Size 50 X 30, File Size 5.6mb, Minimum Ram 128Mb, Max Players 10. Designer Notes: A large map that attempts to replicate the actual topography of the Florida Keys. Space is very tight on the actual Keys themselves, but there is lots of wreckage on the reefs and shores. There is more space on the mainland to the north end of the map, but it is densely overgrown, and requires clearing for substantial base growth. 10 Players are supported. The odd players start on the keys, 1 at the furthest south, and then 3, 5, 7, and 9 each being successively more north. Player 2 starts on northernmost island, players 4, 6 and 8 are on the mainland, and player 10 is on the next island south from player 2. Tamec2004 and TAK2004 feature files required for the map to load. The ai profile is set to hover. , but it won’t work all that well due to the limited space and overgrown jungles. Oh well. Thanks to Chinahook for making another neat tileset to try out!

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The Keys
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