Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

Description

Author: Greybeard. Size 63 X 44, File Size 25.6mb, Minimum Ram 256Mb, Max Players 10. This is a epic-sized large map which attempts to recreate an impact crater site in the northern area of Canada. A pair of craters are adjacent to each other, with a broken ring of islands separating them. The maps has been done using Evergreen, Admante, and Lava tilesets,along with sundry transitional tiles There is loads of metal on the map. Geo vents are sparse and separated, with the heaviest concentration in the lava areas and on the ring of adamantine islands in the west-most crater. The map supports 10 start positions, with positions 1-4 being in corners, and odd positions 1/3/5 being across the top and even positions 2/4/6 being across the bottom. The AI is set to default Map requires tamec2004 for features... see readme in download for further details and credit.

Preview
Clearwater East and West
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