Titan: Dawn is set hundreds of years after humanity has achieved the ability of deep space exploration and colonization. The main governmental force in the universe is the Union of Free Worlds, a dogmatic dominion that rules with strict authority over the hundreds of planets that make up the core worlds. Numerous other factions have emerged in hopes of overthrowing this dictatorship. Due to these events, a massive conflict is brewing that leaves the galaxy on the verge of all-out war.

At the center of this conflict are the Titans, a group of genetically enhanced humans. Some view this emergent race as the next step of evolution for mankind. Others believe their superhuman powers to be a liability.

You enter into this story at a pivotal time, and the choices you make will determine balance of power in the universe.

Titan: Dawn is a game based on the classic foundations of the RPG genre. Experience is gained, new levels are achieved, and more powerful skills and abilities are unlocked. You will grow your character into one of the most powerful forces in the universe.

A deep and multilayered storyline keeps you searching for answers and engaging with the people you meet throughout the game. Our non-linear approach gives you several options, rather than forcing you to complete the same quests in the same order each time you play. A multitude of dialog options give you the chance to hold meaningful conversations that aid your progress or get you into serious trouble. Beneficial side quests and mini-games add even more depth, and give you the opportunity and incentive to explore every corner of the game.

Titan: Dawn is a game where your decisions have consequences. The choices you make during the game reverberate throughout the remainder of the story, and offer a unique gaming experience each time you play. Even minor and seemingly inconsequential actions can greatly influence the final outcome. The allegiances your character makes will be entirely up to you, and will dictate the direction you go and the ultimate conclusion to the game.

With no set system of morality, the decision process becomes much more personal and challenging. What may seem to be the “right” choice in one scenario can have adverse consequences later on in the game.

Titan: Dawn offers a wide array of weapon classes and modifications, armor types, powers, skills, attributes, and available party members that each offer their own benefits and weaknesses, giving you a wealth of playing options.

In Titan: Dawn, you may prefer to run and gun, focus on spell casting or become a master of stealth. All styles can lead you to victory.

Merchants and randomized loot offer players the chance to discover new items and upgrade their current gear. Rather than using simple graduated armor and weapon types, modifications and powerful augmentations can be added to your favorite pieces of gear. Even items found in the early stages of the game can grow and become immensely powerful.

Encounters happen in real-time, and require both strategy and quick thinking. With the multitude of customizations offered, you have the power to tailor your character’s approach to combat in a way that best fits your preferred style. Our approachable yet dynamic control system lets you take full advantage of your character's abilities.

Enemies are sophisticated and numerous. As you progress through different stages, you will be presented with various adversaries, each with their own unique combat strategy. This requires you to constantly adjust your tactics to suit the given situation.

Mini-games have a tendency to lack depth and interest. In Titan: Dawn, mini-games act as a pivotal aspect of story development, and are built to a level of complexity that actually merits the time it takes to solve them.

Our unique three dimensional hacking system delivers a sense of real achievement upon completing a challenge. Other immersive mini-games give you a wider range of gameplay such as engaging in high-stakes racing, underground fights, and equipment crafting.

Image RSS Feed Latest Screens
In-Game In-Game In-Game
Blog RSS Feed Report abuse Latest News: New Beta Update - Build

0 comments by McMayhem on May 22nd, 2015

New Beta Update - Build

We've been working very hard at implementing your suggestions over the last two weeks and we are very excited to present to you our newest beta! Included in this version are new sounds, energy weapons, refined AI as well as various bug fixes.

The new beta can be downloaded via the Downloads page on our main website.

As always, please check to make sure your feedback/bugs/suggestions haven't already been addressed before posting. Thank you for playing our game!

Change Log

Added Content

  • Added new reload sounds for rifles and pistols
  • Added Energy Weapons to the game. Images provided below.
  • Completely reworked the projectile code.
    • Projectiles now use proper damage calculations.
    • Projectiles are smoother and more polished.
    • Optimized for better performance.
  • Added new sounds for melee weapons.
  • Added new sounds for containers.
  • Added a new fire effect to the first level.
  • Added more data logs to all levels.
  • Implemented combat music for all areas.
  • Enemies will now open doors when investigating disturbances.

Bug Fixes

  • Fixed a bug in the Robotics Department where the doors made no sound.
  • Fixed an issue where the murder cutscene on the first level could be replayed.
  • Fixed a bug where Morgan's dialogue would overlap if skipped.
  • Enemies no longer walk through doors.
  • The guard conversation in the first level now properly stops when engaging the guards in combat.
  • Fixed a bug in the Robotics Department where entering the security room would trigger an FPS drop.
  • The Options Menu accessed from the Main Menu now has fully functional graphics and gameplay settings.

Known Issues

  • Several objects in game do not make sound. We are currently adjusting and adding sound at the moment.
  • Small items are difficult to pick up when dropped on the ground.
  • Rico still has very low starting health.
  • The summoned combat drone is vastly overpowered at the moment.
  • Particle effects sometimes remain on enemies even after they have died.
  • Shotgun is missing firing and reload animations.
  • Some powers aren’t plugged in yet and do not work.
  • Enemies can sometimes kill themselves with grenades.
  • Enemies sometimes walk backward when investigating disturbances.
  • Ability quickslots clear when crossing levels.

Upcoming Features

  • Better balancing of AI.
  • Drone and Mech enemy types.
  • Cargo boss battle.
  • Item quickslots for utility items such as med stims.
  • Stronger and more intelligent RICO companion.
  • Level Occlusion for all level areas.
  • Better tutorials and descriptions.
  • Refined and polished melee combat.


Pulse Pistol

User Posted Image

Pulse Rifle

User Posted Image

If you like what you’ve seen so far, be sure to let us know! We are active every day on our forums and do our best to answer questions as they come. The open beta period will last for several more weeks and once finished will become the game’s official demo.

Viewpoint Games Team

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 23)
McMayhem Creator
McMayhem 22hours 33mins ago says:

Just a quick reminder to everyone. Our forums are starting to get a lot of traffic and we are loving the feedback and suggestions we're getting. Please be sure to let us know what you think of the game, and if you have an idea about what might make it better, post it!


+1 vote   reply to comment
INtense! Staff
INtense! Mar 30 2015, 3:36am says:

Great presentation of your game, tracking

+2 votes   reply to comment
McMayhem Creator
McMayhem Mar 30 2015, 8:38pm replied:

Thank you very much! We really appreciate the support :)

+1 vote   reply to comment
Jetcutter Feb 26 2014, 12:30pm says:

Do you have a recent build?

+1 vote     reply to comment
McMayhem Creator
McMayhem Feb 26 2014, 1:29pm replied:

Hello, Jetcutter! We will be releasing the newest beta once we finish the powers and abilities video. That will give the beta testers a bunch of new features to work with and finally give everyone the chance to try out new character builds. I'll make sure you are added to the email list when it's ready.

+1 vote   reply to comment
Jetcutter Feb 26 2014, 1:49pm replied:

Glad to see you folks still working on this.
Look forward to seeing whats new.

+1 vote     reply to comment
***Geroj*** Nov 14 2013, 4:42am says:

Wow i just found this game and it looks great
"shut up and take my money" :-D

+2 votes     reply to comment
McMayhem Creator
McMayhem Nov 14 2013, 6:46pm replied:

Hey there Geroj! Thank you so much for the kind feedback! :)

+1 vote   reply to comment
EliteHunter39 Aug 16 2013, 9:03am says:

I really want to play it now..
Looks good..

+2 votes     reply to comment
Bigpather12 Feb 3 2013, 12:45pm says:

also there hasent been a bkog for awhile is it dead?

+2 votes     reply to comment
McMayhem Creator
McMayhem Feb 8 2013, 12:07am replied:

No, we're not dead. Wouldn't have gone to the trouble of answering your questions if we were ;). Expect to see a new developer video this weekend showcasing sidequests and hub activity.

+3 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Titan: Dawn
Viewpoint Games
Send Message
Official Page
Release Date
Game Watch
Track this game
Role Playing
Single Player

Latest tweets from @titandawn

Completely reorganized our forums! Come take a look: T.co #TitanDawn #cyberpunk #rpgs #videogame #openbeta #PC

19hours 13mins ago

New energy weapon sounds to match new energy weapon looks. #SoundDesign #indiegame

May 22 2015, 2:55pm

New beta released! Lots of fixes and additions. Energy weapons are now live! T.co #openbeta #cyberpunk #sci-fi #rpg

May 21 2015, 9:53pm

RT @BestGamezUp: Every 80s kid remembers these treasures� T.co T.co

May 20 2015, 11:55am

@samaritanstds Indeed we are! We're making an old-style sci-fi rpg at the moment :)

May 19 2015, 2:15pm

@thibaultboizard Thank you so much for the support!

May 19 2015, 10:21am

Weapon reload sounds? Yup, those are getting fleshed out right now! #sounddesign

May 18 2015, 8:57pm

A new beta has been released fixing many bugs and adding new features. T.co #TitanDawn #RPG #Beta #cyberpunk #SciFi

May 18 2015, 2:12pm

More guns! More bash-sticks! Oh and more flashy power things that go BOOM! All good stuff.

May 17 2015, 7:46pm

Greetings Twitter, from the Viewpoint Games Team! Titan: Dawn is a Sci-Fi RPG coming to the PC! Check it out: T.co

Apr 18 2015, 2:30pm

Embed Buttons

Promote Titan: Dawn on your homepage or blog by selecting a button and using the embed code provided (more).

Titan: Dawn
Titan: Dawn
Last Update
2 days ago
140 members